three × four =

five × four =

Persona 4 Golden Walkthrough

Heaven

persona_4_golden_heaven_entrance

Heaven is the seventh dungeon in the TV World. It first becomes available on November 6th, and it must be completed by November 20th.

World Balance

The seventh floor contains the first boss battle of the dungeon.

persona_4_golden_world_balance

Lvl. HP SP EXP Yen
63 1200 1000 5745 410
Phys. Fire Ice Elec. Wind Light Dark
- - - - - Nul Nul

SKILLS

      • Agidyne: Heavy Fire damage to one party member
      • Garudyne: Heavy Wind damage to one party member
      • Bufudyne: Heavy Ice damage to one party member
      • Ziodyne: Heavy Electric damage to one party member
      • Mind Charge: Doubles the power of the user’s next magic attack

STRATEGY

This is your basic offensive boss battle. It will use Mind Charge to double the power of its next magic skill, then use one of the four basic elemental magic skills that hits one ally. Your team should be at a high enough level by now to withstand the attack. If not, you can always guard after it uses Mind Charge. If it hits one of your team mates with an effective element, it will gain another attack.

Kunino-sagiri

The Tenth floor holds both Nanako and Taro Namatame.

persona_4_golden_kunino-sagiri

Lvl. HP SP EXP Yen
? ? ? 5405 10,000
Phys. Fire Ice Elec. Wind Light Dark
- - - - - Nul Nul

SKILLS

      • Bufudyne: Heavy Ice damage to one party member
      • Mabufudyne: Heavy Ice damage to the entire party
      • Garudyne: Heavy Wind damage to one party member
      • Magarudyne: Heavy Wind damage to the entire party
      • Ziodyne: Heavy Electric damage to one party member
      • Maziodyne: Heavy Electric damage to the entire party
      • Agidyne: Heavy Fire damage to one party member
      • Marigadyne: Heavy Fire damage to the entire party
      • God’s Judgement: Almighty damage to one party member
      • Unerring Justice: Almighty damage to the entire party
      • Dekaja: All Stat increases nullified
      • Quad Converge: Changes the user’s affinities
      • Control: Takes control of 1-3 party members

STRATEGY

Kunino-sagiri will be the toughest boss battle thus far. It can cast a number of damaging elemental skills to hit one ally or the entire party. If you try to use a stat boosting skill, Kunino may just nullify the increases with Dekaja. If you’re willing, you can use that to your advantage to get him to waste a move, but you will be wasting a move in the process.

After awhile, he will use Quad Coverage to change up his affinities. One of the four basic elements will do much more damage than usual, and he will be resistant to the other three. Figure out which element causes the most damage, and let the other party members use physical attacks.

When Kunino-Sagiri’s HP is reduced enough, he will control one of your party members. You will not be able to hurt or heal the party member when they are being controlled. The controlled ally may attack with one of their skills, use the basic attack, or they may try to resist being controlled all together. After a few more turns, they will return to your side.

Once Kunino’s HP is at its lowest, it will control all three allies and leave you to fight alone. Try to increase your defense just before this happens. While alone, use guard and items to keep your health up. It’ll also be best to switch to a Persona with no elemental weaknesses, or at least no weaknesses to the elements your party members carry. Withstand the attack until everyone returns to your side. Defeat this boss to return to the real world, and possibly bring an end to this story.

Lost Okina

After clearing out the dungeon, return at a later date to face Lost Okina.

persona_4_golden_lost_okina

Lvl. HP SP EXP Yen
? ? ? 5750 1,000
Phys. Fire Ice Elec. Wind Light Dark
Nul - Dr - - Nul Nul

SKILLS

      • Stagnant Air: Ailment susceptibility up for the entire party
      • Navas Nebula: Medium Physical damage on the entire party with chance of Exhaustion
      • Seal Bomb: Medium Physical damage to the entire party with chance of Silence
      • Mustard Bomb: Medium Physical Damage to the entire party with a chance of Enervation
      • Ziodyne: Heavy Electric damage to one party member
      • Agidyne: Heavy Fire damage to one party member

STRATEGY

Lost Okina is an interesting boss battle that may cause a little trouble. It is impervious to Physical damage, and will restore HP if hit by Ice damage. Basically, Chie is a horrible choice to use in this fight. Use Almighty, Fire, Electric, and Wind Magic Skills to take it down. Bring along Yukiko to remove Status Ailments. Teddie can also be used to heal and remove ailments, but it won’t be able to attack at all.

Lost Okina will use Stagnant Air to increase ailment susceptibility over the entire party, then it will use physical damaging attacks that may also inflict one of three Status Ailments. Remove the ailments as quickly as possible to keep the fight going.

After the battle, cross the bridge and check the statues for a Chakra Ring. This accessory haves SP costs when using Magic Skills!

  • BlaBlaBla

    Seriously, LOVE your IGN Guide!
    But….it only goes up to May 19th….where’s the rest?
    You mention here that it’s a complete guide so…what happened to the rest of it??

    • I didn’t do that day by day walkthrough. I did the abridged walkthrough. Check out those pages. They’re complete and everything.

    • Kez Fitzgerald

      I was disappointed as well, but then I decided to help myself to it, so I’m currently working on the day-by-day walkthrough. Since I was puzzled on what to do for a little bit, I went ahead in the game on my own, so you’ll notice that the guide will resume on May 21st. I started about a month ago, so it hasn’t gotten very far. (June 1st, right now.) Also, there is a long process of making sure I have every little aspect of the game complete, which involves creating multiple saves, multiple experiments, and sometimes, multiple playthroughs.

      And of course, I have a part-time job and my parents are pleased when I have social outings. So, it may be a while before it’s “complete.”

      Anyway, If you notice something that doesn’t match up with your game, or you have a question, PLEASE feel free to contact me or leave a comment in the guide. Thank you! ^_^