Leonard’s only attack is a melee swing of his arms. Deal enough damage and he’ll fall under the water and swim around the area. When he’s under the water, you can start kicking him. Don’t kick for too long because he’ll get back up and start swinging. The weaker he is, the more kicks he can take. Keep on him as he gets up, swims, and gets back up until he dies.
God only has two or three attacks, making it easy to develop a strategy from trial and error. The first two are basic melee attacks. It will swipe its claw straight out at you, which can cover a pretty long distance. The other melee attack is a headbutt.
Of course, you can keep your distance with firearms, but it has one other attack up its sleeve. God can make fire run through the small arena you’re battling in. If you stick to the furthers area from God, moving left to right or vice versa will usually keep you away from the flames. Moving inward will make the flames follow you and bring you in for a melee attack.
To defeat God you must weaken it and lower its head. There are two ways to force it to lower its head. You can either shoot it to force it to lower its head, or you can melee attack it when its hip starts jutting outward. Do not try to melee attack it at any other time.
Once the head is down, attack with either a melee attack or firearms. Your melee attacks will leave you open to its melee attacks, and firearms will cause it to use its fire attack.
Use whatever you have to take it down in the same fashion over and over.
To unlock this ending you must beat the game at least once to unlock the Heather Beam, and defeat AT LEAST 30 enemies before you arrive at the Daisy Villa Apartments with the Heather Beam or Sexy Beam.
Do not take Missionary lightly. This guy will block your fire arm shots from the front with its sword like hands. Of course, the hands aren’t for blocking only. Missionary will run at you and attack with these sharp hands, causing massive damage. Trying to run away while he’s chasing you will not work. Instead, allow him to start the attack, then run away before it lands. Get directly behind him when he starts the attack to deal some damage of your own.
This weapon is only obtained after beating the game under special conditions. You must defeat more enemies with firearms than with melee attacks; or have already unlocked the Beam Saber. You can then find it in a new game on the counter of the bakery in the Central Square Shopping Mall.
Memory of Alessa is quite a tough boss. She will come at you four different times with four different weapons. She first comes as you with a Knife, then a Handgun, then a Steel Pipe, and lastly a Submachine Gun.
Each time Alessa attacks, she will come straight up to you for a melee attack, even if she’s using a firearm. This does not mean Alessa will not use the firearms at range. If she does use a firearm from afar, use the horses on the carousel to put a buffer between you and her.
Unfortunately, while Alessa is walking up for a melee attack, she will not be open for attack. She will use the block technique to block all damage you do, including shots from firearms. Either try and get behind Alessa to deal some damage, or wait until she’s about to melee attack for an open shot. If you don’t use a Shotgun or Submachine Gun, you will most likely get hit by her attack while you hit her. Remember, the Bulletproof Vest will cut down the damage.
This weapon is only obtained after beating the game at least once under special conditions. You must defeat more enemies with melee attacks than with firearms; or have already acquired the Flamethrower in the previous game.
The Beam Saber is found disguised as a doorknob at the end of a hall in the Central Square Shopping Mall. The hall is where you first encounter a Numb Body, just past the room where you find the bookstore key.
This is a much easier achievement / trophy than one would think. You can shoot an enemy until it falls on the ground, then kick it once or twice to kill it off. That kick will count as a kill by fighting.
This achievement / trophy will be a lot harder than most think. You cannot drop an enemy with a firearm and kill it with a kick. If you do, that will count as a kill by fighting. Instead, you have to shoot it while it’s down until it finally dies. You can save ammo by injuring it with a melee weapon, then finishing it off with a firearm. The Unlimited Submachine Gun can help out a lot on a second playthrough. While firing, aim downward to kill the monster on the ground.
You can find the Silencer hidden in the Construction Site in the room with the mattress you drop down a hole. Look for a section of wall that the camera will focus on as you walk past it. Examine the wall and you will be told it appears weak. Strike it with a melee weapon and it will crumble, revealing the Silencer.
In the sewer, before you throw the dryer in the water examine the pool. You will be asked if you want to throw the steel pipe in the water; do so. (You must NOT have the pipe equipped as a weapon, or you will not get this prompt.) Answer the questions honestly, and you will receive both the GOLD and SILVER pipes as a reward.