Champion Powers are the four abilities given to Link by the other champions that accompanied Zelda and Link. 100 years ago, they were tasked with defeating Calamity Ganon. Unfortunately, they failed all those years ago, and now it’s up to Link to calm these beasts to free his friends and calm these ancient machines which are constantly terrorizing the natives with their attacks.
The Divine Beast quests are completely option. Link can go directly after Ganon or solve the puzzles and defeat the boss in each of the four Divine Beasts. Clearing a Diving Beast will grant Link an additional heart, a piece of his memory, and an awesome ability.
Three of the four abilities can be used three times before needing to be recharged, but Mipha’s ability can only be used once before recharging. Look in the Key Items section for a countdown timer on each of the four abilities.
Power | Divine Beast | Recharge | Description |
---|---|---|---|
Mipha’s Grace | Vah Ruta, the Elephant | 24 Minutes (Real World) 24 Hours (In-Game) |
Completely restores Link’s hearts and adds five additional hearts. Activates the moment Link loses all of his current health. |
Revali’s Gale | Vah Medoh, the Bird | 6 Minutes (Real World) 6 Hours (In-Game) |
Sends Link soaring into the air before deploying the paraglider. Activates by holding X. |
Daruk’s Protection | Vah Rudania, the Lizard | 18 Minutes (Real World) 18 Hours (In-Game) |
Completely protects Link from any attacks, including sending a guardian beam back at the target. Activates instantly as long as you’re holding ZL. |
Urbosa’s Fury | Vah Naboris, the Camel | 12 Minutes (Real World) 12 Hours (In-Game) |
Sends a blast wave out from Link, damaging anything within the bubble and stunning them with electricity. Activates by holding Y. |