Call of Duty: Modern Warfare allows players from three different platforms to face each other in cross-platform online multiplayer. PC, Xbox One, and PlayStation 4 players can all meet in the same game, and all have the option to play with a keyboard and mouse for truly competitive gameplay. Modern Warfare also allows players to use the same unlocks and classes on different platforms (separate game purchases required). Simply create and sign into a Call of Duty account under the options menu to unlock cross-progression.
Modern Warfare’s multiplayer features a wide variety of game modes under core, hardcore, and the Call of Duty League. A specific game mode can be selected by clicking the “Filter” button next to the “Quick Play” option. Select multiple game modes in the filter to play a rotation of game modes.
Beneath the Quick Play option are five playlists that the developers switch every so often. Keep an eye out for a new game mode with special rules.
At the very bottom of the list is the private match, trials, and gamebattles section. Select this option to play private matches with friends alongside or against AI bots, play short Trials to earn one of three stars and other rewards, or play special tournament Gamebattles (visit GameBattles.com to join a ladder).
The 2019 version of Modern Warfare’s multiplayer includes the following game modes:
Team Deathmatch: A team based death match. Kill a player on the enemy team to score a point for your team. The first team to reach 75 points wins.
Free-For-All: A free-for-all death match. Kill a player to score a point. The first player to reach 30 points wins.
Cyber Attack: Team based objective mode. Each team has a data center objective they must protect. A neutral EMP bomb must be recovered and planted at the enemy team’s data center to score a point and end the round. All players have one life with no respawns, but they can be revived by teammates. The first team to win five rounds wins the match.
Domination: Team based objective mode. Three flags are placed throughout the map. Teams must stand next to a flag to secure it for their team and score a point once every few seconds. Flags can then be neutralized and captured for the opposing team once all enemy players are removed from the objective. The first team to reach 200 points wins.
Search and Destroy: Team based objective deathmatch. Two objective sites are placed on the map for one defending team. The attacking team is provided with one bomb that must be planted to destroy one of the two objective sites. Once the bomb has been planted, it must be defended for a short time or it can be defused. All players have one life and no respawns. Killing all players on the opposing team, destroying an objective site, or defusing a bomb scores a point for the team and ends the round. The first team to win six rounds wins the match.
Headquarters: Team based objective mode. Players must fight over an objective called the Headquarters. It will appear locked on the map for a short time before unlocking and allowing players to capture the point. Once the point is captured, respawning will be disabled for the defending team for a short time as points are scored. The attacking team must capture the point to destroy the Headquarters and spawn a new point. The first team to reach 200 points, or the team with the highest score at the end of the time limit wins.
Hardpoint: Team based objective mode. Players must fight over a highlighted point on the map called the Hardpoint. It will appear locked on the map for a short time before unlocking and allowing players to capture the point. Only one team can capture a Hardpoint at a time. Remove all enemy players from the Hardpoint before scoring can begin. The first team to reach 250 points, or the team with the highest score at the end of the time limit wins.
Kill Confirmed: Team based objective deathmatch. Players must kill other players and capture their dog tag to score a point. Teammates dog tags can be recovered to prevent points from being scored. The first team to reach the score limit, or the team with the highest score at the end of the time limit wins.
Capture the Flag: Each team has a flag at their base. The objective is to capture the enemy team’s flag and return it to your team’s base with your team’s flag present.
Demolition: Each team has a base and each player has a bomb. The objective is to set off a bomb in the enemy team’s base. Once the bomb has been planted, it must be defended for a short time or it can be defused.
Infected: Players who are infected must melee normal players with full loadouts. The game ends when the time runs out or when all players are infected.
Gun Game Reloaded: All players face off in a free for all. Kill a player using a weapon at a set rank. The first player to get a kill at the final rank wins the game.
Cranked: Team based deathmatch. Score a kill to increase movement speed, fire rate, and reloading. A timer will begin to count down on the screen after scoring a kill. Earn another kill to reset the timer. If the timer reaches zero, you will instantly die. The first team to reach the score limit or the team with the highest score at the end of the time limit wins the game.
Grind: Team based objective deathmatch. Players who are killed will drop dog tags. Players can hold onto multiple dog tags, and the objective is to take them to one of two banks on the map to earn points for the team. Killing a player who is holding many dog tags will cause them to drop all the dog tags for other players to collect. Collect these dog tags and take them to one of two banks on the map to earn points for the team. The banks are white circles that move around the map. The first team to reach the score limit, or the team with the highest score at the end of the time limit wins.