Shi No Numa

Shi No Numa (Japanese for Swamp of Death) is the third Zombies map from Call of Duty World at War. This version for the Black Ops Rezurrection DLC is mostly the same, though the Mystery Box weapons have been altered.

This map is set in a swamp somewhere in Japan. The original meteor that contains Element 115 can be found on the outskirts of the map, which started all the Zombie outbreaks. Much of the map is covered in wetlands which will slow players down. Stick to any sturdy ground to avoid getting swamped by zombies.

The starting position is a two floor hut. There are four smaller huts surrounding the big hut, creating a + or X shape for the entire map. The main hut has a door and a staircase that you can open up for 1000 Points Each. There are four gates to open up for another 1000 Points, which lead to one of four huts. Each hut costs 750 Points to open, and contains one of four random Perk-A-Cola Machines.

Shi No Numa was the first map to introduce Hell Hounds, flaming Zombie dogs that appear every several rounds. These monsters teleport into the map and attack head on. Kill all the Hell Hounds in the round to earn a Max Ammo and end the round.

Unlike most other Zombies maps, you do not need to restore the power in Shi No Numa to use traps or Perk-A-Cola Machines.

Traps and Devices

All four surrounding huts have an Electric Barrier trap at their entrance. These can be activated for 30 seconds using 1000 points, and anything that touches the trap will die. Many players stay holed up in one of the four shacks and watch each possible entrance for Zombies.

Another trap called The Flogger can be activated outside the main hut. This is a giant wooden gate that swings like a push lawn mower, killing anything that touches it. Open the gate from the main area to the Fishing Hut to activate this trap for 30 seconds using 750 points.

In addition to the Traps, a special Zipline is available on one side of the main hut. Open the first door / gate near the starting area to access the Zipline on the balcony. Then open the gate to the Doctor’s Quarters to access the other end of the Zipline. Pull the lever at the front of the Doctor’s Hut to bring a carriage down. Players can then take the carriage for 1500 points from the Doctor’s Hut back up to the second floor main hut, and anyone on the Zipline will be immune from attack for a few seconds. The lever must then be pulled at the Doctor’s Quarters to reset the Zipline.

Perk-A-Colas

Four Perk-A-Cola Machines can be found at four huts around the map. The machine will be completely random once the door to the hut is opened. Power does not need to be restored to use these machines.

Quick Revive
500 Points(Solo) / 1500 Points(Co-op)
Revive teammates quicker / revive yourself

Jugger-Nog
2500 Points
4x Health

Double Tap Rootbeer
2000 Points
2x Rate of Fire

Speed Cola
3000 Points
2x Reload and Barrier Repair Speed

Weapons

Arisaka
Bolt-Action Rifle
5/50 Ammo
200 Points to Buy
Starting Room

Gewehr 43
Semi-Automatic Rifle
10/120 Ammo
600 Points to Buy
Starting Room

Thompson
Fully-Automatic Submachine Gun
20/200 Ammo
1200 Points to Buy
750 RPM
Ground Floor Main Hut

M1897 Trench Gun
Pump-Action Shotgun
6/60 Ammo
1500 Points to Buy
Ground Floor Main Hut

M1 Garand
Semi-Automatic Rifle
8/38 Ammo
600 Points to Buy
Ground Floor Main Hut

M1 Carbine
Semi-Automatic Rifle
15/120 Ammo
600 Points to Buy
Second Floor Main Hut

Stielhandgranate
German Grenades
250 Points for 4
Second Floor Main Hut

Bouncing Betty
2 Betties that refill after each round. The betties you set down won’t disappear until someone sets them off.
1000 Points to Buy – One time only.
Ground Floor Outside Main Hut

MP40
Fully-Automatic Submachine Gun
32/192 Ammo
1000 Points to Buy
535 RPM
Fishing Hut

STG44
Fully-Automatic Assault Rifle
30/180 Ammo
1200 Points to Buy
535 RPM
COMM Room

Type 100
Fully-Automatic Submachine Gun
30/160
1000 Points to Buy
750 RPM
Storage Hut

BAR
Fully-Automatic Light Machine Gun
Sometimes includes a Bipod.
20/140 Ammo
2500 Points to Buy
375 RPM
Doctor’s Quarters

Mystery Box

The Mystery Box will always start out at the same location next to the power switch. After a few uses, the Mystery Box will move to a new location somewhere around the map. There are two spots in the main hut and four huts around the map. Look in the sky for a blue light to find its location quickly.

Commando
Fully-Automatic Assault Rifle
30/270 Ammo

FN FAL
Semi-Automatic Assault Rifle
20/180 Ammo

Galil
Fully-Automatic Assault Rifle.
35/315 Ammo

Famas
Fully-Automatic Assault Rifle
30/150 Ammo

AUG
Fully-Automatic Assault Rifle
30/270 Ammo
Comes with Special ACOG Scope.

G11
3 Round Burst Assault Rifle
48/144 Ammo
Comes with Low Power Scope

Spectre
Fully-Automatic Submachine Gun
30/120 Ammo

HK21
Fully-Automatic Light Machine Gun
125/500 Ammo

RPK
Fully-Automatic Light Machine Gun
100/400 Ammo

SPAS-12
Semi-Automatic Shotgun.
8/32 Ammo

HS10
Semi-Automatic Shotgun
6/36 Ammo

Dragunov
Semi-Automatic Sniper Rifle
10/40 Ammo

L96A1
Bolt-Action Sniper Rifle
5/45 Ammo

Python
Semi-Automatic Revolver
6/84 Ammo

CZ75
Semi-Automatic Handgun
15/135 Ammo

CZ75 Dual Wield
Two Semi-Automatic Handguns
12 Rounds for each Gun, 228 Rounds extra.

China Lake
Pump-action Grenade Launcher.
2/20 Ammo
Explodes on Impact instead of requiring distance.

M72 LAW
Single Shot Rocket Launcher
1/20 Ammo

Crossbow
A crossbow with explosive tip ammo.
1/12 Ammo

Ballistic Knife
A special single shot weapon that fires knifes.
1/4 Ammo

Wunderwaffe DG-2
Semi-Automatic Wonder Weapon
3/15 Ammo
Electric Chain weapon. Fire a bolt of lightning that chains to nearby zombies for instant kills.

Ray Gun
Full Auto Wonder Weapon (Pistol)
Replaces M1911 if you are downed, but only gives you one magazine of ammo.
20/160 Ammo

Monkey Bomb
Explosive Wonder Weapon
3 Obtained from Box
Monkey Bombs are little monkey toys that make noise to attract zombies. After a few seconds they explode killing all zombies in it’s blast radius.

Musical Easter Egg

In World at War you will unlock an achievement by doing this called, “Dead Air.” All you have to do is activate a phone in the Comm room. To activate it, click X (Xbox 360), Square (PS3), or F (PC) three times on the phone. The song is called “The One,” sung by Elena Siegman and composed by Kevin Sherwood.

Radios Easter Egg

This Easter Egg has several Radios hidden throughout Shi No Numa. All you have to do is activate them by pressing X (Xbox 360), Square (PS3), or F (PC) on each radio. The first three radios in the starting room must all be activated to work. There’s supposed to be a new message on Black Ops, but I haven’t been able to get it to play. You may need to have four players to get it to work. I’ll update when I find out. The other radios are in the Storage Hut and the Doctor’s Quarters

Meteor Easter Egg

This Easter Egg can be found in the Storage area of the map “Shi No Numa.” Look to the right of the area for a big molten rock. This is the meteor that contains the Element 115. Shoot it to get a bit of dialogue from each character.