Rainbow Six Siege Guide

Nokk

Nokk

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Side|Attacker
Role|Counter-Intel
CTU|Jaeger Corps
Release|Year Four, Season Two
Armor|Average
Speed|Medium
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Operator Tips

Nokk is a stalker type Operator. Use her to quietly move around the map undetected, then silently eliminate any hostiles in the way. It can be useful to destroy enemy cameras for your team, but doing so might notify the enemy team of your presence. Of course, once a player is killed, all Operators will know via scoreboard.

Unique Ability

NØKK’s special ability is the Hel Presence Reduction. This is a counter-intel gadget that wipes Nokk’s image from observation tools such as security cameras. It also reduces her noise while moving, but the ability will not work when running, vaulting over obstacles, melee attacking anything, using gadgets, or firing weapons. This ability cannot be activated while escorting the hostage or plating a bomb defuser, but it can be activated just before.

The Hel Presence Reduction lasts for a maximum of 12 seconds, then requires up to a 12 second recharge or cooldown period. The gadget can be re-activated early after recharging for 3 seconds, but the ability will only last for 3 seconds. It’s best to allow it to fully recharge unless absolutely necessary.

Primary Weapons

[table th=”0″ caption=”FMG-9″ align=”center” width=”100%” colalign=”left|left|left|left”]
Damage|34~~(28 Suppressed)|Class|Submachine Gun
Fire Rate|800 RPM|Fire Mode|Full Auto~~Semi Auto
Mobility|50|Sights|Red Dot~~Reflex
Magazine|30+1|Grips|-
MP Capacity|31/150|Barrel|Suppressor~~Flash Hider~~Muzzle Brake
TH Capacity|31/180|Under Barrel|Laser
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[table th=”0″ caption=”SIX12 SD” align=”center” width=”100%” colalign=”left|left|left|left”]
Damage|35|Class|Shotgun
Fire Rate|-|Fire Mode|Semi Auto
Mobility|50|Sights|Red Dot~~Holographic~~Reflex
Magazine|6|Grips|-
MP Capacity|6/30|Barrel|Suppressor (Integrated)
TH Capacity|6/36|Under Barrel|Laser
[/table]

Secondary Weapons

[table th=”0″ caption=”5.7 USG” align=”center” width=”100%” colalign=”left|left|left|left”]
Damage|42~~(35 Suppressed)|Class|Handgun
Fire Rate|-|Fire Mode|Semi Auto
Mobility|45|Sights|-
Magazine|20+1|Grips|-
MP Capacity|21/60|Barrel|Suppressor~~Muzzle Brake
TH Capacity|21/120|Under Barrel|Laser
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[table th=”0″ caption=”D-50″ align=”center” width=”100%” colalign=”left|left|left|left”]
Damage|71~~(60 Suppressed)|Class|Handgun
Fire Rate|-|Fire Mode|Semi Auto
Mobility|50|Sights|-
Magazine|7+1|Grips|-
MP Capacity|8/35|Barrel|Suppressor~~Muzzle Brake
TH Capacity|8/56|Under Barrel|Laser
[/table]

Gadgets

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Claymore|1 motion-triggered explosive mine. Set it in door ways or protect objectives with these.
Breach Charge|3 charges that are used to blow open breakable surfaces. Get the jump on enemies or create new lines of sight.
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