Rainbow Six Siege Guide


Side Defender
Role Support
Release Year Three, Season Four
Armor Heavy
Speed Slow

Operator Tips

Kaid is similar to an updated Bandit. His Electroclaw can electrify both barbed wire and a reinforced walls if they’re close enough to the gadget’s electrifying radius. Since the Electroclaw can be thrown on any surface, this can even electrify reinforced hatches that are above the objective!

Unique Ability

Kaid’s unique ability is the RTILA Electroclaw. This electrifies any metal object within a small vicinity of the device, which will destroy most electrical gadgets that touch it. The electricity will also damage any Operator that touches the metal surfaces. Electricity does approximately 3 HP worth of damage per tick, and there are about three ticks per second for electric damage.

All gadgets that can be destroyed by electricity are listed below, including friendly gadgets!

  • Drones
  • Breach charges
  • Nitro Cells
  • Bulletproof Cameras
  • Ash’s breaching rounds
  • Thermite’s exothermic charges
  • Twitch’s shock drones
  • Fuze’s cluster charge
  • Ying’s Candela
  • Zofia’s concussion and impact grenades
  • Hibana’s X-Kairos pellets
  • Nomad’s airjabs
  • Smoke’s gas bombs
  • Mute’s signal jammers
  • Kapkan’s entry denial devices
  • Jager’s active defense systems
  • Valkyrie’s cameras
  • Lesion’s GU mines
  • Ela’s concussion mines
  • Maestro’s evil eyes
  • Alibi’s prisms

Two Electroclaws are available per round. They can be destroyed with firearms, explosives, Thatcher’s EMP grenades, and Twitch’s shock drone.

Primary Weapons

Damage 36
(30 Suppressed)
Class Submachine Gun
Fire Rate 700 RPM Fire Mode Full Auto
Semi Auto
3 Round Burst
Mobility 50 Sights Red Dot
Magazine 31+1 Grips Vertical Grip
Angled Grip
MP Capacity 32/186 Barrel Suppressor
Flash Hider
Muzzle Brake
TH Capacity 32/248 Under Barrel Laser
Damage 84
(71 Suppressed)
Class Shotgun
Fire Rate 700 RPM Fire Mode Semi Auto
Mobility 50 Sights Red Dot
Magazine 10+1 Grips Vertical Grip
Angled Grip
MP Capacity 11/50 Barrel Suppressor
TH Capacity 11/70 Under Barrel Laser

Secondary Weapons

.44 Mag Semi-Auto
Damage 54 Class Handgun
Fire Rate - Fire Mode Semi-Auto
Mobility 45 Sights Scope (Integrated)
Magazine 7+1 Grips -
MP Capacity 8/42 Barrel -
TH Capacity 8/56 Under Barrel Laser


Barbed Wire 2 bundles of barbed wire. Used to slow down enemies while attacking the base.
Impact Grenade 2 explosive Grenades that detonate on impact. Use them to blow open walls and create new lines of sight.