Rainbow Six Siege Guide

Kaid

[table align=”center” th=”0” width=”100%” colalign=”left|left”]
Side|Defender
Role|Support
CTU|GIGR
Release|Year Three, Season Four
Armor|Heavy
Speed|Slow
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Operator Tips

Kaid is similar to an updated Bandit. His Electroclaw can electrify both barbed wire and a reinforced walls if they’re close enough to the gadget’s electrifying radius. Since the Electroclaw can be thrown on any surface, this can even electrify reinforced hatches that are above the objective!

Unique Ability

Kaid’s unique ability is the RTILA Electroclaw. This electrifies any metal object within a small vicinity of the device, which will destroy most electrical gadgets that touch it. The electricity will also damage any Operator that touches the metal surfaces. Electricity does approximately 3 HP worth of damage per tick, and there are about three ticks per second for electric damage.

All gadgets that can be destroyed by electricity are listed below, including friendly gadgets!

  • Drones
  • Breach charges
  • Nitro Cells
  • Bulletproof Cameras
  • Ash’s breaching rounds
  • Thermite’s exothermic charges
  • Twitch’s shock drones
  • Fuze’s cluster charge
  • Ying’s Candela
  • Zofia’s concussion and impact grenades
  • Hibana’s X-Kairos pellets
  • Nomad’s airjabs
  • Smoke’s gas bombs
  • Mute’s signal jammers
  • Kapkan’s entry denial devices
  • Jager’s active defense systems
  • Valkyrie’s cameras
  • Lesion’s GU mines
  • Ela’s concussion mines
  • Maestro’s evil eyes
  • Alibi’s prisms

Two Electroclaws are available per round. They can be destroyed with firearms, explosives, Thatcher’s EMP grenades, and Twitch’s shock drone.

Primary Weapons

[table th=”0″ caption=”AUG A3″ align=”center” width=”100%” colalign=”left|left|left|left”]
Damage|36~~(30 Suppressed)|Class|Submachine Gun
Fire Rate|700 RPM|Fire Mode|Full Auto~~Semi Auto~~3 Round Burst
Mobility|50|Sights|Red Dot~~Holographic~~Reflex
Magazine|31+1|Grips|Vertical Grip~~Angled Grip
MP Capacity|32/186|Barrel|Suppressor~~Flash Hider~~Compensator~~Muzzle Brake
TH Capacity|32/248|Under Barrel|Laser
[/table]

[table th=”0″ caption=”TCSG12″ align=”center” width=”100%” colalign=”left|left|left|left”]
Damage|84~~(71 Suppressed)|Class|Shotgun
Fire Rate|700 RPM|Fire Mode|Semi Auto
Mobility|50|Sights|Red Dot~~Holographic~~Reflex~~ACOG
Magazine|10+1|Grips|Vertical Grip~~Angled Grip
MP Capacity|11/50|Barrel|Suppressor
TH Capacity|11/70|Under Barrel|Laser
[/table]

Secondary Weapons

[table th=”0″ caption=”.44 Mag Semi-Auto” align=”center” width=”100%” colalign=”left|left|left|left”]
Damage|54|Class|Handgun
Fire Rate|-|Fire Mode|Semi-Auto
Mobility|45|Sights|Scope (Integrated)
Magazine|7+1|Grips|-
MP Capacity|8/42|Barrel|-
TH Capacity|8/56|Under Barrel|Laser
[/table]

Gadgets

[table th=”0″ align=”center” width=”100%” colalign=”left|left”]
Barbed Wire|2 bundles of barbed wire. Used to slow down enemies while attacking the base.
Impact Grenade|2 explosive Grenades that detonate on impact. Use them to blow open walls and create new lines of sight.
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