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Rainbow Six Siege Guide

Doc

Side Defender
Role Support
CTU GIGN
Release Original
Armor Heavy
Speed Slow

Operator Tips

Doc is a support Operator, and does just as his name implies. Stick close to both the objective and friendly Operators. If they become injured or go into a downed state, get them back up quickly with a single shot. Alternatively, you can give them a boost if their health is already relatively high. Use the temporary additional health boost to attack the remaining enemies without getting killed too quickly.

Unique Ability

Doc’s unique ability is the Stim Pistol. This pistol fires a hypodermic shot that can revive and heal friendly Operators and even Doc himself!

This pistol is a single shot and reload “weapon.” A total of three shots are available per round in Multiplayer or five shots in Terrorist Hunt. Press the ability button once to switch to the pistol, then a second time to use the gun on yourself. Using the Stim Pistol as a weapon is simple, as you only need to press the fire button once the gun is out to shoot and heal. This can be done to friendly Operators, the Hostage, and even enemy Operators! Yes, the Stim Pistol can be used to heal and revive enemy Operators.

One shot from the Stim Pistol will add 40 HP to a standing Operator. If the Operator is downed, a shot will revive them with 75 HP. The same goes for Doc, as he can both heal and revive himself with the Stim Pistol.

The Stim shot can also provide a temporary boost if the health gauge goes over 100. The maximum health is 140, but the meter will slowly drop back to 100 after 40 seconds.

Primary Weapons

SG-CQB
Damage 53 Class Shotgun
Fire Rate - Fire Mode Pump Action
Mobility 50 Sights Red Dot
Holographic
Reflex
Magazine 6+1 Grips Vertical Grip
MP Capacity 7/29 Barrel -
TH Capacity 7/78 Under Barrel Laser
MP5
Damage 30 (25 Suppressed) Class Submachine Gun
Fire Rate 800 RPM Fire Mode Full Auto
Semi Auto
3 Round Burst
Mobility 50 Sights Red Dot
Holographic
Reflex
ACOG
Magazine 30+1 Grips Vertical Grip
MP Capacity 31/150 Barrel Suppressor
Flash Hider
Muzzle Brake
TH Capacity 31/330 Under Barrel Laser
P90
Damage 22 (18 Suppressed) Class Submachine Gun
Fire Rate 970 RPM Fire Mode Full Auto
Semi Auto
Mobility 50 Sights Red Dot
Holographic
Reflex
ACOG
Magazine 50+1 Grips -
MP Capacity 51/200 Barrel Suppressor
Flash Hider
Muzzle Brake
Extended Barrel
TH Capacity 51/200 Under Barrel Laser

Secondary Weapons

P9
Damage 45 (38 Suppressed) Class Handgun
Fire Rate - Fire Mode Semi Auto
Mobility 45 Sights -
Magazine 16+1 Grips -
MP Capacity 17/64 Barrel Suppressor
Muzzle Brake
TH Capacity 17/128 Under Barrel Laser
LFP586
Damage 78 Class Handgun
Fire Rate - Fire Mode Revolver
Mobility 45 Sights -
Magazine 6 Grips -
MP Capacity 6/36 Barrel -
TH Capacity 6/139 Under Barrel Laser

Gadgets

Bulletproof Camera 1 camera that can see through thick smoke and withstand shots to its front face. Can be deployed on any flat surface large enough to hold it.
Barbed Wire 2 bundles of barbed wire. Used to slow down enemies while attacking the base.