Smoke is a defensive Operator with a heavy-duty gadget. It can greatly damage or quickly kill any Operator with any defenses. This also means you can easily kill your team on accident. Play defensively and use your gadget sparingly. It’s perfect against enemy Operators who are hiding around corners or protected by shields.
Smoke’s unique abilities revolve around toxic gas. First, Smoke has a remote detonated toxic gas charge. Three gas grenades are available per round that can stick to any surface; however, only one can be set and detonated at a time before another can be used. Each bomb is vulnerable to firearms, explosives, electrified surfaces, and Thatcher’s EMP grenades.
Furthermore, Smoke has a special gas mask that can withstand all of his own toxic fumes. Unfortunately, this means both enemy and friendly Operators can be injured and killed next to a gas cloud. This includes hostages which should never be killed!
|Fire Rate||800 RPM||Fire Mode||Full Auto
|TH Capacity||31/180||Under Barrel||Laser|
|Fire Rate||-||Fire Mode||Pump Action|
|TH Capacity||7/78||Under Barrel||Laser|
|Fire Rate||-||Fire Mode||Semi Auto|
|TH Capacity||16/120||Under Barrel||Laser|
|Fire Rate||1270 RPM||Fire Mode||Full Auto|
|TH Capacity||17/224||Under Barrel||Laser|
|Barbed Wire||2 bundles of barbed wire. Used to slow down enemies while attacking the base.|
|Deployable Shield||1 Deployable Shield that can be used to create a makeshift barrier. Withstands all bullets, but not explosives.|