Smoke
Side | Defender |
Role | Crowd Control |
CTU | SAS |
Release | Original |
Armor | Medium |
Speed | Average |
Operator Tips
Smoke is a defensive Operator with a heavy-duty gadget. It can greatly damage or quickly kill any Operator with any defenses. This also means you can easily kill your team on accident. Play defensively and use your gadget sparingly. It’s perfect against enemy Operators who are hiding around corners or protected by shields.
Unique Ability
Smoke’s unique abilities revolve around toxic gas. First, Smoke has a remote detonated toxic gas charge. Three gas grenades are available per round that can stick to any surface; however, only one can be set and detonated at a time before another can be used. Each bomb is vulnerable to firearms, explosives, electrified surfaces, and Thatcher’s EMP grenades.
Furthermore, Smoke has a special gas mask that can withstand all of his own toxic fumes. Unfortunately, this means both enemy and friendly Operators can be injured and killed next to a gas cloud. This includes hostages which should never be killed!
Primary Weapons
Damage | 34 (28 Suppressed) |
Class | Submachine Gun |
Fire Rate | 800 RPM | Fire Mode | Full Auto Semi Auto |
Mobility | 50 | Sights | Red Dot Reflex |
Magazine | 30+1 | Grips | - |
MP Capacity | 31/150 | Barrel | Suppressor Flash Hider Muzzle Brake |
TH Capacity | 31/180 | Under Barrel | Laser |
Damage | 48 | Class | Shotgun |
Fire Rate | - | Fire Mode | Pump Action |
Mobility | 50 | Sights | Red Dot Holographic Reflex |
Magazine | 6+1 | Grips | - |
MP Capacity | 7/29 | Barrel | - |
TH Capacity | 7/78 | Under Barrel | Laser |
Secondary Weapons
Damage | 78 | Class | Handgun |
Fire Rate | - | Fire Mode | Semi Auto |
Mobility | 45 | Sights | - |
Magazine | 15+1 | Grips | - |
MP Capacity | 16/60 | Barrel | Suppressor Muzzle Brake |
TH Capacity | 16/120 | Under Barrel | Laser |
Damage | 35 (29 Suppressed) |
Class | Machine Pistol |
Fire Rate | 1270 RPM | Fire Mode | Full Auto |
Mobility | 50 | Sights | Red Dot Holographic Reflex |
Magazine | 16+1 | Grips | Vertical Grip |
MP Capacity | 17/80 | Barrel | Suppressor Flash Hider Compensator Extended Barrel |
TH Capacity | 17/224 | Under Barrel | Laser |
Gadgets
Barbed Wire | 2 bundles of barbed wire. Used to slow down enemies while attacking the base. |
Deployable Shield | 1 Deployable Shield that can be used to create a makeshift barrier. Withstands all bullets, but not explosives. |