Base Stats and Battle Stats
Every Pokemon’s strengths and weaknesses are determined by six base stats. These base stats are hit points (HP), attack, defense, special attack, special defense, and speed. Pay close attention to these stats to make your Pokemon excel in one area over another.
Two other stats can also be found in-game, but only during battle. For that reason, they’re commonly known as battle stats. These two stats are evasion and accuracy. Instead of being part of a Pokemon’s base stats, they are tied to the Pokemon’s moves. Some attacks are very precise, while others are best used after applying accuracy increases.
HP is the base stat that determines the hit points of a Pokemon. Hit points are the amount of health points each Pokemon has until they faint. When they get hit by an attack, their HP decreases.
Attack is the base stat that determines the physical power of a Pokemon. Moves such as body slam will rely on the attack stat for the amount of damage it deals to an opponent.
Defense is the base stat that determines how much damage a Pokemon can resist from physical attacks.
Special attack is the base stat that determines the special power of your Pokemon. Moves such as Flamethrower will rely on the special attack stat for the damage it deals to an opponent.
Special defense is the base stat that determines how much damage a Pokemon can resist from special attacks.
Speed is the base stat that determines the time a Pokemon will strike in battle. Since Pokemon battles are turn based, speed determines if your Pokemon will attack first or last. This may not be a huge deal in Single Battles, but if it’s three on three, one of the Pokemon will attack sixth! Make Note: Some moves — like Quick Attack — will strike first even if a Pokemon has a lower speed stat than their opponent. Likewise, moves like Avalanche may strike last every time. If both Pokemon in the battle use one of these types of moves during the same turn, the speed stat will determine who strikes when.
Accuracy is the stat that determines the ability to hit a Pokemon. All moves have an accuracy stat which ranges from 100% to 30%. The lesser accurate moves are usually much more powerful. Some moves — such as Aerial Ace — will always hit no matter what your Pokemon’s accuracy is!
Evasion is the stat that determines the ability of a Pokemon to dodge an attack. A Pokemon’s evasion can be increased or decreased in battle to evade a Pokemon’s moves, just like if you were to lower an opponent Pokemon’s accuracy.