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Pokemon Sun and Moon Walkthrough

Pokemon Battles

This section will teach you all you need to know about Pokemon battles, one of the core aspects of the game. Of course, you can always play and learn through trial and error, but this page will help those who wish to learn before jumping into the game.

What Are Pokemon Battles?

Pokemon battles are the primary component to any Pokemon game. Trainers can encounter and battle Pokemon in the wild, or they can come across other trainers to initiate a battle.

The objective of all battles is to make all the Pokemon on the other team faint. To do this, you must reduce all HP from the other team’s Pokemon by using attacks. After a Pokemon on the other team is defeated, you will be given the option to choose a substitute Pokemon to face the next enemy Pokemon — unless you changed the battle style option in the options menu to set instead of rotate. If you’re fighting a Pokemon in the wild, you can attempt to run away from battle at any time; however, certain conditions in battle may prevent you from being successful.

Each trainer can carry up to six Pokemon on their team. These Pokemon can be switched at any time during battle, but doing so will count as a turn. All battles are turn-based.

If you lose a Pokemon Battle, you will be sent to the last Pokemon Center you visited to heal your Pokemon. Your Pokemon will keep any increases in levels or new moves they may have learned during the previous battle, but if a Pokemon was about to evolve, they’ll have to wait until they reach the next level and win another battle before they will evolve.

Hit Points

HP, which is short for Hit Points, are the points a Pokemon associates its health with. As Pokemon level up, they gain more HP. Have your Pokemon attack another Pokemon until they lose all HP and faint.


To reduce a Pokemon’s HP, you must use certain attacks on a Pokemon. The battling system is based on the old school JRPG turn-based system. Both sides choose an attack and the Pokemon with the higher speed stat, or faster move, hits first. Each and every Pokemon can learn up to four moves at any given time. As Pokemon level up, they can learn new moves and replace one of the older four in their move set.

Each Pokemon attack has PP, which is short for Power Points. PP is the amount of times a Pokemon can perform an attack. Each time they use an attack, they will lose one PP for that particular attack.

Some moves have a lot of PP, like Tackle’s 35 PP, but other moves may only have a total of 5 PP. If all four moves run out of PP during a Pokemon Battle, the Pokemon will use a special move called “Struggle.” Struggle is a type-less physical attack that damages the user a small amount each time they injure the opponent.


In addition to attacks, Trainers can use items on Pokemon to help them out during battle. Not all items can be used in battle, but the ones that can might make or break a match. Items can be used to heal a Pokemon’s HP, heal a Pokemon’s status conditions, or boost a Pokemon’s stats. For more on items, check out the items section in this guide.

Different Battles

Most of the battles in Pokemon are direct one on one battles. However, there are other kinds of matches that allow numerous Pokemon to fight at the same time or that offer certain rules and restrictions.

In battles with more than two Pokemon, some attacks can be done to a Pokemon’s ally or to the opponent Pokemon. Obviously, you don’t want to perform any harmful attacks to your allies, but there are some attacks that will affect all the Pokemon on the field. Think before you act!

Double Battles

Double Battles are straight up two vs two matches. These battles are pretty much like single battles, but with two Pokemon on the field.

Some Moves can damage both opponents and allies, and other moves are made specifically for helping your team.


Multi-Battles are exactly the same as Double Battles, but two trainers (four total) will be on each side with their own Pokemon. If you defeat all the Pokemon of one trainer, only one Pokemon will be released as an opponent instead of two.

Example: Trainer A will use Pokemon A alongside Trainer B and Pokemon B. Trainer C will use Pokemon C alongside Trainer D and Pokemon D. The battle will be Pokemon A and B vs Pokemon C and D. Each trainer can have one to three Pokemon in their party.

Some Moves can damage both opponents and allies, and other moves are made specifically for helping your team.

Triple Battles

Triple Battles are straight up three vs three matches. Unlike Double Battles, Triple Battles force Pokemon to focus on range. Some attacks can only hit Pokemon in front of the user, one space to the left, or one space to the right. Pokemon in the middle of their team can easily hit all three opponents, but that also means all three opponents can retaliate against that same Pokemon. As for the Pokemon on the left and right sides of the field, they won’t be able to reach the Pokemon on the opposite side of the battle unless they use certain long range attacks. If the last two Pokemon are too far away to hit each other, they will both be reset to the middle positions.

Pokemon can also be shifted around the battlefield in Triple Battles. The two outside Pokemon can use a turn to switch positions with the middle Pokemon.

Some Moves can damage both opponents and allies, and other moves are made specifically for helping your team.

Rotation Battles

Rotation Battles involve three Pokemon on the field, but only one Pokemon faces one Pokemon at a time. It’s similar to the rules of a Single Battle, but the three Pokemon can switch places at any time without using a turn. The trainers can choose an attack, or rotate Pokemon and choose an attack from the newly switched in Pokemon without missing a turn. The rotation will always happen before any moves are used. All stat changes will remain on all three Pokemon, even if they are rotated out.

Moves that normally damage opponents and allies in the other Multi-Pokemon battles will not damage multiple opponents or allies in Rotation Battles.

Sky Battles

Sky Battles only allow Flying-type Pokemon or Pokemon with the levitate ability to fight in battle. It’s still a simple single battle, but it takes place in the sky. Unlike most other battles, you can accept or decline before starting a Sky Battle.

Inverse Battles

Inverse Battles change type match-ups to make all super effective moves not very effective, and all not very effective moves will be super effective. If a move is used that will normally do zero damage due to type match ups, it will now be Super Effective.

For example, Poison-type moves will be super effective (2x damage) against Poison-type Pokemon in Inverse Battles, but Psychic-type moves will be not very effective (0.5x damage) against Poison-type Pokemon. Furthermore, Poison-type moves will be super effective (2x damage) against Steel-type Pokemon instead of Steel-type Pokemon being immune to Poison-type attacks.

New Pokemon Battle Type: Battle Royal

A new Pokemon Battle has been introduced in Pokemon Sun and Moon called Battle Royal. Four trainers fight on the same battlefield in a free-for-all type match. Each trainer can choose up to three Pokemon per battle. The battle ends once one Trainer looses all of their Pokemon. The Trainer that defeats the most Pokemon out of the 3-9 opponents will win the match.