Yukiko’s Castle is the second Dungeon in the TV World, but some may consider it the first true Dungeon. It first becomes available on April 17th, and must be cleared by April 29th.
The first time you reach Yukiko’s Castle, you’ll receive a few items from Teddie: Revival Bead x3, Peach Seed x5 – Try to save at least one Peach Seed, you’ll need one for a future Quest – and Soul Drop x5.
If you see a shadow walking around, hit it with your weapon to enter battle. If you need more tips on battling, see the Combat page.
All the floor layouts in this dungeon are randomized. Fight as many shadows as you can to level up for the Boss Battles ahead. If you get hurt, use items or Yosuke’s Dia Skill to recover health in or out of battle.
The second floor of Yukiko’s Castle contains the first boss battle of the dungeon. Make sure you’re healed up before opening the door.
- Green Wall: Grants Wind resistance to the boss for three turns.
- Mazio: Deals light Electric damage to the party.
- Bottomless Jealousy: Deals light Physical damage to the party.
- Mabufu: Deals light Ice damage to the party.
Have Yosuke use Garu while he can. If you picked up a Persona that has the Garu ability, team up with Yosuke to make things go much quicker. Using a Wind attack will down Shadow Chie, allowing you to use an all-out attack. However, if Shadow Chie uses Green Wall, she will become immune to Wind attacks. If this happens, resort to physical attacks, party buffs, and enemy de-buffs.
Shadow Chie may also use Mazio, an electric attack that will knock down Yosuke. She usually uses it when Green Wall wears off on the third turn. To survive the attack, have Yosuke guard himself before Chie’s third turn.
Win the battle to rescue and team up with Chie. The game will return you to the real world after the boss battle, and the Fool Social Link will establish.
The next time you visit Yukiko’s Castle, Teddie will give you three Goho-M. This item will allow you to return to the entrance of the castle without having to walk all the way back.
Enter the castle and make your way to the top. Remember to use the Dia Skill in or outside of battle to restore HP. If your HP and SP gets too low, you can exit out of the TV and return another day.
When you reach the fifth floor, you may notice something weird. The floor will send you back a short distance. When this happens, start walking the opposite direction and open which ever door is nearby. One of the doors contains the next boss battle.
Avenger Knight is the toughest boss yet. This Shadow is weak to Fire, but you won’t have a fire Skill or Persona by default. Use a Skill Card or get a new Persona that knows Fire skills to hit its weak spot. Still, it won’t be that easy of a fight. It will use Red Wall to resist fire skills for three turns.
The boss will increase its attack and use Power Charge to double the power of its next physical attack. When this happens, you may want to guard to withstand the damage.
Defeat the Knight to obtain the Glass Key. This key will open the locked door on this floor.
The eighth floor is the top floor of Yukiko’s Castle. Make sure the entire party is healed up and ready to face the final boss.
- Double Fangs: Inflicts light Physical damage twice to one party member.
- Assault Dive: Inflicts light Physical damage to one party member.
- White Wall: Increases the enemy’s Ice resistance for 3 turns.
- Shivering Rondo: Inflicts medium Physical damage to one party member (Extra if party member afflicted with Fear).
- Burn to Ashes: Inflicts medium Fire damage to entire party.
- Agi: Inflicts light Fire damage to one party member.
- Terror Voice: Inflicts Fear to one party member.
It is recommended that you reach Level 12-15 on Normal Difficulty before fighting this boss. A Fire-resistant Persona is useful in this battle, as well.
Shadow Yukiko will use Burn to Ashes after the party takes a turn. Use this chance to guard Chie from being knocked down. Chie will need to lead this battle with her Ice attacks. If you got a Bufu Skill Card from Shuffle Times, you can teach Izanagi the Ice attack to double team Yukiko. If two people have Ice attacks, don’t do the All Out Attack when Shadow Yukiko gets knocked down. Instead, use ice attacks while it’s down to cause extra damage.
When it’s Shadow Yukiko’s turn again, she will use White Wall to prevent Ice from knocking her down. This skill lasts for three turns. Lower its defense and use Physical attacks in the meantime. Once White Wall is set up, guard Chie for the next attack. Yukiko’s next turn should be Burn to Ashes, a fire attack that hits the entire party. If Chie gets knocked down, Yukiko will get another turn. Yuki’s other turns may include Agi, a fire attack that will hit one of the party members.
After a few turns, Shadow Yukiko will summon Charming Prince. Charming Prince has the ability to heal Shadow Yukiko, so eliminating him first should be priority. Use Zio to hit his weakness. It should use Makajam before leaving to Silence one party member, preventing them from using their Persona. Deal enough damage to him and he will Escape from the battle. Shadow Yukiko will attempt to call him back, but will be unsuccessful.
When Shadow Yukiko becomes really weak, it will use Terror Voice, which inflicts Fear to an ally. This will prevent them from attacking, and they may even run from battle. The only thing you can do is use an item to remove it. The next attack will be Shivering Rondo, which does massive damage to those with Fear, but it will also remove the Status Ailment if they survive.
Finish off the boss to get more dialogue before returning home.
After April 29th, Contrarian King will take the place of Shadow Yukiko. It will be up on the 8th floor, and you will have to start from the bottom once again. It’s best to level up quite a bit before challenging it!
- Red Wall: Changed fire affinity to drain
- Kill Rush: Deals Physical damage to one party member
- Rampage: Deals Light Physical damage to the entire party 1x to 3x
- Hysterical Slap: Light Physical damage to one party member 1x to 2x with a chance of Rage
- Marakunda: Lowers the defense of one party member
Contrarian King will start the battle with Red Wall to drain all fire attacks even though it will drain fire attacks without it. Do not use fire magic or the attack will restore its health. Attack with Physical, Ice and Electric attacks. Physical attacks are best because you can reduce its defense and possibly land a critical hit. If a critical hit lands, do not do an all-out-attack. Instead, keep attacking and hopefully it will become dizzy and unable to attack another round.
Contrarian King will use incredibly strong physical attacks after setting up the Red Wall. Kill Rush and Hysterical Slap will focus on one person, but Rampage will hit the entire party multiple times. Protect the protagonist with defense boosting skills and items, and increasing his evasion rate will also help his survival. Another option is to simply guard instead of attacking to survive Rampage. Attack Contrarian King while he is downed to deal massive damage, and remember to focus on physical, ice, and electric attacks.
When the king has been dethroned, investigate the room to find a new weapon for Yukiko:
- Effect: +50 SP
- Attack: 92
- Hit: 92