Achievement Guide

Here I will show you the achievements, how much they’re worth, how to obtain them, and the order you can obtain them. There are 67 Achievements worth 1500G.

Follow the Light(10G) – You were enlightened by a dream.
Defeat the hitchhiker in Episode one.

Let There Be Light(10G) – You have restored power.
Turn on the first generator to power your cabin in Episode One.

Float Like a Butterfly(15G) – You avoided getting hit — with style!
When dodging enemy attacks you can do a cinematic dodge. If you dodge it at the right moment the screen will go into slow motion. This is a cinematic dodge.

Nordic Walking(10G) – Unlike Stucky, you enjoy incontestable health benefits. Namely, you’re not dead.
Defeat Stucky in Episode One in the logging area.

Bright Falls’ Finest(20G) – You finally managed to make that phone call.
Finish Episode 1.

Under a Thin Layer of Skin(10G) – You disobeyed the park ranger’s instruction.
Defeat Rusty in Episode Two.

Finders Keepers(20G) – You have discovered five of the hidden chests.
Follow the guide and this will be the next achievement you get in Episode Two. Look for teal words in the guide for locations of the chests.

Back! Back, I Say!(10G) – You bought yourself some breathing time with a flare.
Once you get flares at Lover’s Peak you may get injured by Taken. If you’re hurt bad hold a flare by holding RB and the Taken will recoil and some of your health will return. You will also be awarded this achievement.

Paging Mr. Wake(20G) – You have found 25 manuscript pages.
Follow the guide and this will be the next achievement you get in Episode Two. I will tell you in the walkthrough where the manuscript pages are.

Damn Good Cup of Coffee(20G) – You have found 25 coffee thermoses.
Follow the guide and this will be the next achievement you get in Episode Two. I will tell you in the walkthrough where the coffee thermoses are.

Right of Way(10G) – You have peeled 15 Taken off your bumper.
In Episode two when you get in a car for the first time you can kill taken by driving over them. They may not instantly die so you have to take off their shields with your headlights.

Park Ranger(15G) – You survived Elderwood National Park.
Complete Episode 2.

Sound and Fury(10G) – Kill four Taken with a single flashbang
You get flashbangs in Episode 3. Right after a radio when you cross a wooden bridge, four taken will come at you. One flashbang and you get the achievement!

Heavy Metal(10G) – You destroyed the bulldozer.
Defeat the bulldozer in Episode 3.

They’re heeeeeeere(20G) – You have destroyed 20 poltergeist objects.
You should get this before the end of Episode 3. You have to kill each object that flys at you or it’ll keep coming back.

Iron Horse(10G) – You made the train engine run out of steam
Defeat the possessed rusty steam engine pieces in Episode 3.

Carny(10G) – You have heartlessly knocked over five defenseless can pyramids
Throughout the episodes you find can pyramids you can knock over. Knock over 5 for the achievement. There are 12 total. You can go to the pause menu and look at your statistics to see how many you already knocked over. If you haven’t missed one from the start then you’ll get the achievement by episode 3.

Meet the Deadline(30G) – In “Mirror Peak,” go from the Coal Mine Museum to Cauldron Lake in 30 minutes
This takes place in Episode 3. It’s self explanatory. I will mark the exact points where you start and finish the achievement in the walkthrough.

Wheels Within Wheels(20G) – Meet the kidnapper
Complete Episode 3

Medical Opinions(10G) – Listen to Hartman’s recordings
In Episode 4 there will be some recordings you can listen to in Hartman’s Lodge. Listen to them 3 times to get the achievement.

Boob Tube(5G) – See what’s on TV
In Episode 4 when escaping you’ll see a TV next to a manuscript page. Watch the TV for some Japanese commercial and Verizon Wireless (product placement) and you’ll get the achievement.

Child of the Elder God(10G) – Have a rock n’ roll moment without dropping to a low health state
On episode 4 you’ll be on stage near the Anderson Brother’s Farm. Tons of Taken will flood to you. Defeat them without loosing too much health and this achievement is yours!

KBF-FM(30G) – Listen to all of the radio shows.
There are 11 Radio Shows total. I will tell you in the walkthrough where to listen to all the radio shows. I will highlight them in Yellow. You should get them all by the 4th episode.
Episodes/Radios in them
Episode 1 – 2
Episode 2 – 2
Episode 3 – 4
Episode 4 – 3

Perchance to Dream(20G) – Oh, so THAT’S what happened.
Complete Episode 4.

Drink ’em up both(10G) – Put de lime in de coconut twice
To the left back area of the Diner in episode 1 after the nightmare sequence are two old men. One asks you to choose a song for the juke box. It gets stuck so you have to smack it a few times by tapping A over and over to fill up the circle. The second time you will see it is in episode 5. It’ll be in the same place. Use it and the achievement will unlock.

An Idyllic Small Town(30G) – Make it through “Night Life in Bright Falls” in one go without dying or restarting even once.
This takes place in Episode 5. It’s self explanatory.

Gatekeeper(10G) – Truly, you are the master of floodgates.
In Episode 5 you’ll have to switch some floodgates around to cut the power to the transformers at the power station. Once you cut the power this achievement will unlock.

The Lady of the Light(20G) – Discover the secret she guards
Complete Episode 5

Couch Potato(30G) – Watch every single TV show
There are 14 TV Shows total. The last one will be at the beginning of Episode 6. I will tell you in the walkthrough where to watch all the TV Shows. I will highlight them in Indigo.
Episodes/TVs in them
Episode 1 – 2
Episode 2 – 3
Episode 3 – 3
Episode 4 – 3
Episode 5 – 2
Episode 6 – 1

Gunless Wonder(30G) – Make it to Cauldron Lake without firing a single shot in “On the Road to Cauldron Lake.”
This is in Episode 6. You can use flares, flashbangs, cars, and your flashlight, but nothing else! Continue through all of episode 6 until you get close enough to the Tornado. The achievement will pop!

Tornado Wrangler(20G) – Defeat the tornado
Complete Episode 6.

Departure(40G) – Complete the game on normal difficulty

Hardboiled Writer(40G) – Complete the game on hard difficulty

Alan, Wake Up(50G) – Complete the game on nightmare difficulty
You must first beat the game on normal or hard difficulty to unlock nightmare difficulty.

Come one, Come All(10G) – Kill four Taken with a single shot from the flaregun.
This is best done when there are hordes or waves of Taken coming at you during certain scenes in episodes. Make sure they’re close enough and fire at one. All 4 should blow up unless one is a strong Taken. Then you may need to weaken his shield.

Two For the Price of One(10G) – You took out two Taken with a single barrel.
This can happen in episode 1 when you have a shotgun. Take down their shield, line them up, and fire.

Energized!(10G) – Use 100 batteries
Throughout the game you will find batteries for your light sources. When the flashlights die from boosting your light (LT) just use a batter to restore power (Y). You can go to the pause menu and look at your statistics to see how many you already found

If it flies It burns(20G) – Burn 1,000 birds
Obviously this will be a cumulative achievement. Just burn Ravens with light and they’ll stack up. You can go to the pause menu and look at your statistics to see how many you already accomplished.

The Six Gun Scribe(20G) – You capped 100 Taken with the revolver
Use your Revolver to kill 100 Taken. Cumulative Achievement. You can go to the pause menu and look at your statistics to see how many you already accomplished.

Taken Season(20G) – Defeat 50 Taken with the hunting rifle
Use your hunting rifle to kill 50 taken. Cumulative Achievement. You can go to the pause menu and look at your statistics to see how many you already accomplished.

It’s Not Just a Typewriter Brand(20G) – Defeat 50 Taken with the shotgun
Use your shotguns to kill 50 Taken. Cumulative achievement. You can go to the pause menu and look at your statistics to see how many you already accomplished.

What Light Through Yonder Window(20G) – Defeat 50 Taken with the flaregun, the way Shakespeare intended.
Use your flaregun to kill 50 Taken. Cumulative achievement. You can go to the pause menu and look at your statistics to see how many you already accomplished.

Sound and Fury(20G) – You blasted four Taken into ashes with a single flashbang.
Use your flashbangs to kill 50 Taken. Cumulative achievement. You can go to the pause menu and look at your statistics to see how many you already accomplished.

Collateral Carnage(20G) – Defeat 20 Taken with indirect methods
Kill 20 Taken by other methods such as them falling off a cliff, fireworks, powerlines, or even have them kill each other.

Missed by a Mile(25G) – Perform a cinematic dodge 20 times.
When you’re about to be hit by a Taken melee or basically anything that can hurt you other than birds, click LB and you’ll dodge. If you do it just right you’ll go into slow motion. This is a cinematic dodge. Do 20 of them throughout the game.

Damn Good Cup of Coffee(20G) – Discover 25 coffee thermoses
I will tell you in the walkthrough where the coffee thermoses are.

Hypercaffeinated(30G) – Discover all coffee thermoses
There are 100 Coffee thermoses. I will tell you in the walkthrough where the coffee thermoses are.
Episodes/How Many Coffee Thermoses in them:
Episode 1 – 14
Episode 2 – 17
Episode 3 – 20
Episode 4 – 18
Episode 5 – 20
Episode 6 – 11

Bright Falls Aficionado(30G) – Absorb every bit of local history and culture
Here you need to find 25 signs throughout the game. Some are just plain signs and some are signs under things like statues.
Episodes/How Many Chest in them:
Episode 1 – 1
Episode 2 – 5
Episode 3 – 3
Episode 4 – 5
Episode 5 – 7
Episode 6 – 4

Every Nook and Cranny(30G) – Discover all of the hidden chests
During the game you may come upon yellow arrows on rocks and stuff that you can only see if you put a light source on it. They will point to hidden chests that have a torch drawn in the same yellow marker above the chests. There are a total of 30 Hidden Chests in the game. I will tell you in the walkthrough where all the hidden chests are located.
Episodes/How Many Chest are in them:
Episode 1 – 4
Episode 2 – 4
Episode 3 – 5
Episode 4 – 4
Episode 5 – 7
Episode 6 – 6

Picking Up After Yourself(30G)- Find all of the manuscript pages in normal mode

There are 91 manuscripts in normal mode. I will tell you in the walkthrough where the manuscript pages are. The manuscripts (with the exception of nightmare mode ones) in order from start to finish

Episode 1
Wake Attacked by a Shadowy Murderer
Wake Fights a Taken With Light
Rose Daydreams About Wake
Barry’s Arrival
Wake Attacked by Birds
Wake Finds Pages
TV in the Gas Station
Wake Lies to the Sheriff
Stucky Taken

Episode 2
The Sudden Stop 1
The Sudden Stop 2
Alice Sees a Shadow
The Dark Presence in the Diner
Wake and Lover’s Peak
Barry Doubts Wake’s Sanity
Rose and Rusty
Rusty Dying
Rusty Attacked by the Dark Presence
Wake Reaches a Safe Haven of Light
Rusty’s Final Thoughts
Barry Meet’s Rose
Wake Sees the Torch Symbol
Nightingale’s Arrival
Alice’s Fear of the Dark
Sarah Thinks About Wake
Wake Hears a Chainsaw
Deputies at the Logging Site
Barry in Elderwood
Wake Feels the Dark Presence
Nightingale Fires at Wake
Wake’s Despair

Episode 3
Randolph Calls the Police
The Dark Presence Sleeps
Rose Visited by the Dark Presence
Rose Touched by the Dark Presence
Nightingale in the Radio Station
Walter Fights Danny
Wake Attacked by a Bulldozer
Sarah Distrusts Nightingale
Wake Attacked by a Possessed Object
Wake and the Dark Presence in the Lodge
Wake Attacked by the Dark Presence
Mott on the Ferry
Sarah in the Radio Station
Thomas Zane in Love with Barbara Jagger
Wake Touched by the Dark Presence
Wake and Barry in the Cell
Wake and Casey
Hunters Taken
Nightingale in the Majestic
Tor Hits Nurse Sinclair
Mott at Cauldron Lake
Wake Wakes Up in the Lodge

Episode 4
Thomas Zane’s Writing and Assistant
Barry in the Lodge
Mott Fails Hartman
Hartman Watches Wake Fall
Hartman’s Mission
Wake Sees the Old Gods Stage
Hartman and the Power Failure
Mott In Charge
Barry Attacked by a Taken
Hartman Sedates Wake
Walter at the Anderson Farm
Nightingale Arrests Wake
The Dark Presence at Large
Hartman Considers Mott and Wake
Mulligan Questions Nightingale’s Orders
The Anderson Brothers in the 70s
The Mystery of the Missing Week

Episode 5
Nightingale Reads the Manuscript
Nightingale Attacked by the Dark Presence
Barry in the Sheriff’s Station
The Dark Presence Set Back
Cynthia’s Work
Barry in the General Store
The Dark Presence Hunts Wake
Alice Trapped in the Dark
Cynthia on her way to the Damn
Wake’s Plan
The Falling Helicopter
Zane’s Shoebox

Episode 6
The Dark Presence Wants to Stop Wake
Sarah and Barry in the Well-Lit Room
Thomas Zane’s Last Drive
The Dark Place
The Way through the Dark Place

Collectors Edition(50G) – Find all manuscript pages in the game, including the ones in Nightmare mode.
There are 15 extra manuscripts in nightmare mode making all manuscripts equal up to 106. Find all 106 to get this achievement. I will tell you in the walkthrough where the manuscript pages are.

Episode 1
Rose is a Fan
The Dark Presence Wakes Up
Toby the Dog

Episode 2
Wake at the Dark Presence’s Mercy

Episode 3
Wake and Nightsprings
Wake Reads a Page
Doc Examines Barry and Rose

Episode 4
Hartman During the Missing Week

Episode 5
Children of the Elder God Lyrics 1
Children of the Elder God Lyrics 4
Children of the Elder God Lyrics 2

Episode 6
The Poet and the Muse Lyrics 1
The Poet and the Muse Lyrics 2
The Poet and the Muse Lyrics 3
Zane’s Poem

The Signal Achievements

A Friend in Need (25G) – Special 1: Find someone to help you.
In a certain part of the episode “The Signal” you’ll see a word that says “Friend.” Destroy the word with your flashlight and you’ll get the achievement.

A Friend Indeed (50G) – Special 1: Follow the signal to its conclusion.
Beat the first DLC episode “The Signal.”

Fast and Furious (25G) – Special 1: Make it through the final battle in less than 1 minute and 30 seconds.
The Final Battle is a huge TV monster type thing. You have to destroy all the surrounding TVs and quickly while poltergeist objects fly at you. It’s best to use your flare gun and heavy duty lantern with all the batteries you got.

Words Will Never Harm You (25G) – Special 1: Trigger all of the furnaces in the basement.
This is in the basement of the church when you see furnaces all over with the word “Blast” on them. Use your flashlight to destroy the words and they will blast fire. Destroy all of them and you’ll get the achievement.

Run-On Sentence (50G) – Special 1: Complete the episode without reloading the game or restarting a checkpoint.
This is simple on paper at least. Just don’t die or purposefully reload a game or checkpoint during the episode “The Signal.”

License Revoked (20G) – Special 1: Complete the episode without using a single vehicle.
Pretty simple. Just never get inside a car during the whole episode “The Signal.” There’s only one area where it’s possible to get into cars. You’ll see the words “Wheels” which create cars.

Tick Tock (30G) – Special 1: Discover 10 hidden alarm clocks.
There are ten alarm clocks in the Special. I will show all alarm clocks in the walkthrough section.

Cardboard Companions (25G) – Special 1: Discover all of the cardboard standees.
There are six cardboard standees in the special. I will show all the cardboard standees in the walkthrough section.

The Writer Achievements

Ding! (5G) – Special 2: Complete the elevator ride.
This is a story related achievement and will unlock regularly.

Kill Your Darlings (50G) – Special 2: Defeat the final obstacle between you and your goal.
This is a story related achievement and will unlock regularly.

Go Gentle Into That Good Light (25G) – Special 2: Make it through the approach to the lighthouse without firing a weapon.
You will reach this area when you find the words that say “clear” to break down rocks. The lighthouse light will take care of all the Taken, but if they get to you you can still use flares and flashbangs. Do not fire your guns. Once you reach the lighthouse the achievement will unlock.

No Punctuation (50G) – Special 2: Complete the episode without reloading the game or restarting a checkpoint.
Use flares if you too many Taken are around you and make sure you don’t fall off any ledges or bridges. Don’t die or restart the game and you should unlock this checkpoint.

Iron Will (25G) – Special 2: Survive the final encounter without being seriously hurt.
There are 4 bars in your half circle health meter. Survive the final battle without your health falling into the last bar and you’ll unlock this achievement.

Whirlwind (20G) – Special 2: Make your way past the tornado in under 60 seconds.
The tornado will appear after the spinning cabin. You will need to destroy the words “bridge” to make it across and up the paths that appear when you destroy the words “path.” Make it past the tornado in 60 seconds to unlock the achievement.

Licensed Properties (30G) – Special 2: Discover 10 Night Springs video games.
There are 10 Night Springs video games hidden throughout the second special DLC chapter. I marked them in the walkthrough by highlighting them Green. If you get close to them they will make the sound the xbox makes when you press the center Xbox button on your controller.

Creative Space (25G) – Special 2: Discover the secret area.
The secret area is right after you jump off the plane wings. Jump down and head to the left into a small hole which will lead you down a path into a cave. The achievement will unlock immediately.

Heartbreaker (20G) – Special 2: Have some poison poured in your ear.
This is a story related achievement but it is possible to miss. When you reach the part where Dr. Hartman is talking to some TV headed person that sounds like you then you must wait. Wait until they finish talking and highlight a tape recorder. Play the tape recorder and when everything is done you can leave the room. The achievement will then unlock.