1 × 4 =

eleven − seven =

Nomad

Type Attacker
CTU GIGR
Release Year Three, Season Four
Armor Medium
Speed Average

Operator Tips

Unique Ability

Nomad’s unique ability is the Airjab Launcher. This is an underbarrel launcher that shoots motion-detonated concussion mines which can stick to any surface. If an enemy walks near these mines, the explosion will knock them on the floor and temporarily impair their vision and hearing. Three shots are available per round, but each mine can be shot and destroyed.

Primary Weapons

AK-74M
Class Assault Rifle
Fire Mode Full Auto / 3 Round Burst / Semi Auto
Damage 44 (37 Suppressed)
Fire Rate 650 RPM
Mobility 50
Capacity 41/240
ARX200
Class Assault Rifle
Fire Mode Full Auto / 3 Round Burst / Semi Auto
Damage 47 (39 Suppressed)
Fire Rate 750 RPM
Mobility 50
Capacity 21/160

Secondary Weapons

.44 Mag Semi-Auto
Class Handgun
Fire Mode Semi Auto
Damage 54
Fire Rate -
Mobility 45
Capacity 8/42

Gadgets

Stun Grenade 3 grenades that detonate two seconds after being thrown. They impair the vision and hearing of all Operators near the explosion for several seconds. Use it to blind and deafen a room filled with enemies before clearing it out.
Breach Charge 3 charges that are used to blow open breakable surfaces. Get the jump on enemies or create new lines of sight.