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Rainbow Six Siege Guide

Zofia

Side Attacker
Role Crowd Control
CTU GROM
Release Year Two, Season Four
Armor Medium
Speed Average

Operator Tips

Zofia is another typical attack Operator. Pull out the KS79 to blow open walls and incapacitate enemies, then use her weapons to attack from medium to long range. If she is downed with no chance of rescue, she can withstand the pain and get herself back into the fight!

Unique Ability

Zofia’s unique ability is the KS79 Lifeline, a double barrel launcher that can fire both concussion and impact grenades. Two explosive grenades and two concussion grenades are available for this launcher per round.

The impact grenades of the KS79 Lifeline will instantly punch a whole in any breakable surface or barricaded door and window. They will also cause a decent amount of damage to anyone standing on the other side.

The concussion grenades of the KS79 can detonate on impact if the travel a far enough distance. Sometimes they will bounce off walls before detonating. The concussion effect will double vision and debilitate hearing for about two seconds.

Additionally, Zofia has another unique ability that only presents itself when she is in a downed state. While bleeding out, the player can choose to “withstand” the pain. This brings Zofia to her feet without the help of another player, but she will only have 5 health instead of the normal 20 when a teammate revives an injured Operator.

Primary Weapons

LMG-E
Damage 41
(34 Suppressed)
Class Light Machine Gun
Fire Rate 720 RPM Fire Mode Full Auto
Mobility 50 Sights Red Dot
Holographic
Reflex
ACOG
Magazine 150 Grips Vertical Grip
MP Capacity 150/150 Barrel Suppressor
Flash Hider
Compensator
Muzzle Brake
TH Capacity 150/300 Under Barrel -
M762
Damage 45
(38 Suppressed)
Class Assault Rifle
Fire Rate 730 RPM Fire Mode Full Auto
Semi Auto
3 Round Burst
Mobility 50 Sights Red Dot
Holographic
Reflex
ACOG
Magazine 30+1 Grips Vertical Grip
Angled Grip
MP Capacity 31/210 Barrel Suppressor
Flash Hider
Compensator
Muzzle Brake
TH Capacity 31/270 Under Barrel Laser

Secondary Weapons

RG15
Damage 71 Class Handgun
Fire Rate - Fire Mode Semi Auto
Mobility 45 Sights Reflex (Integrated)
Magazine 15+1 Grips -
MP Capacity 16/45 Barrel Suppressor
Muzzle Brake
TH Capacity 16/75 Under Barrel Laser

Gadgets

Breach Charge 3 charges that are used to blow open breakable surfaces. Get the jump on enemies or create new lines of sight.
Claymore 1 motion-triggered explosive mine. Set it in door ways or protect objectives with these.