Type Defender
Release Year 2
Armor 1/3
Speed 3/3

Operator Tips

Unique Ability

GRZMOT Mine: Concussion proximity mines that can be anchored on surfaces, impairing hearing and causing a dizzying effect. Three mines are available per round.

Primary Weapons

Scorpion EVO 3A1
Class Submachine Gun
Fire Mode Full Auto / 3 Round Burst / Semi Auto
Damage 23
Fire Rate 1080 RPM
Mobility 50
Capacity 51/200
Class Shotgun
Fire Mode Semi Auto
Damage 35
Fire Rate -
Mobility 50
Capacity 11/50

Secondary Weapons

Class Handgun
Fire Mode Semi Auto
Damage 38
Fire Rate -
Mobility 50
Capacity 16/45


Barbed Wire 3 bundles of barbed wire. Used to slow down enemies while attacking the base.
Impact Grenade 2 explosive Grenades that detonate on impact. Use them to blow open walls and create new lines of sight.