17 − 17 =

eighteen − 11 =

Bandit

Type Defender
CTU GSG9
Release Original
Armor 1/3
Speed 3/3

Operator Tips

Unique Ability

Sets up a Crude Electrical Device that electrifies other gadgets and damages anything that comes in contact. Can be hooked up to reinforced walls, barbed wire, and deployable shields.

Primary Weapons

MP7
Class Submachine Gun
Fire Mode Full Auto / Semi Auto
Damage 32
Fire Rate 900 RPM
Mobility 50
Capacity 31/150
M870
Class Shotgun
Fire Mode Pump Action
Damage 60
Fire Rate -
Mobility 50
Capacity 7/29

Secondary Weapons

P12
Class Handgun
Fire Mode Semi Auto
Damage 44
Fire Rate -
Mobility 50
Capacity 16/60

Gadgets

Barbed Wire 3 bundles of barbed wire. Used to slow down enemies while attacking the base.
Nitro Cell 1 remote-detonated bomb. Can be disarmed by shooting or blowing it up.