13 − five =

two − one =


Type Defender
Release Original
Armor Heavy
Speed Slow

Operator Tips

Rook is a very helpful support Operator. His main ability increases the armor of all friendly players. If you someone happens to be downed and gets revived, another plate of armor must be taken. As a defense Operation, all his weapons are best suited for CQB.

Unique Ability

Rook’s unique ability is the trauma plate which reduces firearm damage to the torso until knocked down. A supply bag filled with five armor plates will be available per round.

This armor pack can be destroyed, so make sure to grab one during the preparation phase. If there are fewer than five players, a player can use more than one after being knocked down and then revived. Furthermore, enemies can grab the trauma plates if any are left in the bag.

Primary Weapons

Class Submachine Gun
Fire Mode Full Auto / Semi Auto
Damage 22 (18 Suppressed)
Fire Rate 970 RPM
Mobility 50
Capacity 51/200
Class Submachine Gun
Fire Mode Full Auto / 3 Round Burst / Semi Auto
Damage 30 (25 Suppressed)
Fire Rate 800 RPM
Mobility 50
Capacity 31/150
Class Shotgun
Fire Mode Pump Action
Damage 53
Fire Rate -
Mobility 50
Capacity 7/29

Secondary Weapons

Class Handgun
Fire Mode Revolver
Damage 78
Fire Rate -
Mobility 50
Capacity 6/36
Class Handgun
Fire Mode Semi Auto
Damage 45 (38 Suppressed)
Fire Rate -
Mobility 50
Capacity 17/64


Deployable Shield 1 Deployable Shield that can be used to create a makeshift barrier. Withstands all bullets, but not explosives.
Impact Grenade 2 explosive Grenades that detonate on impact. Use them to blow open walls and create new lines of sight.