Type Defender
Release Original
Armor 3/3
Speed 1/3

Operator Tips

Doc is a healing defender. Stick close to both the objective and friendly Operators. If they need health or they go down, get them back up quickly with a single shot. Alternatively, you can give them a boost if their health is already high. Use the boost to attack the remaining enemies without getting killed so quickly.

Unique Ability

The Stim Pistol fires a hypodermic shot to revive Doc or teammates from a distance. Can also provide a temporary boost if the health goes over 100. This pistol is a single shot and reload “weapon.” A total of three shots are available per round. Press the ability button once to switch to the pistol, then a second time to use the gun on yourself.

Primary Weapons

Class Shotgun
Fire Mode Pump Action
Damage 53
Fire Rate -
Mobility 50
Capacity 7/29
Class Submachine Gun
Fire Mode Full Auto / 3 Round Burst / Semi Auto
Damage 25
Fire Rate 800 RPM
Mobility 50
Capacity 31/150
Class Submachine Gun
Fire Mode Full Auto / Semi Auto
Damage 22
Fire Rate 970 RPM
Mobility 50
Capacity 51/200

Secondary Weapons

Class Handgun
Fire Mode Semi Auto
Damage 38
Fire Rate -
Mobility 50
Capacity 17/64
Class Handgun
Fire Mode Revolver
Damage 78
Fire Rate -
Mobility 50
Capacity 6/36


Barbed Wire 3 bundles of barbed wire. Used to slow down enemies while attacking the base.
Deployable Shield 1 Deployable Shield that can be used to create a makeshift barrier. Withstands all bullets, but not explosives.