Smoke is the only Operator that is equipped to withstand his own toxic gas charges, so be very careful you don’t team kill. Set a charge at a choke point somewhere in the map and detonate it when the enemies come through. Make note, the gas bombs can be destroyed with a bullet or explosion.
Smoke’s unique abilities revolve around toxic gas. First, Smoke has a remote detonated toxic gas charge. These gas grenades can stick to any surface, but only one can be set and detonated at a time before another can be used. Three gas charges are available per round. They are vulnerable to firearms, explosives, electrified surfaces, and Thatcher’s EMPs.
Furthermore, Smoke has a special gas mask that can withstand all of his own toxic fumes. Unfortunately, this means all friendly and enemy Operators can be injured and killed next to a gas cloud. This includes hostages during defense rounds!
|Fire Mode||Full Auto / Semi Auto|
|Damage||30 (25 Suppressed)|
|Fire Rate||800 RPM|
|Fire Mode||Semi Auto|
|Damage||50 (42 Suppressed)|
|Fire Mode||Full Auto|
|Damage||35 (29 Suppressed)|
|Fire Rate||1270 RPM|
|Barbed Wire||3 bundles of barbed wire. Used to slow down enemies while attacking the base.|
|Impact Grenade||2 explosive Grenades that detonate on impact. Use them to blow open walls and create new lines of sight.|