two + 4 =

nine + fifteen =

Smoke

Type Defender
CTU SAS
Release Original
Armor 2/3
Speed 2/3

Operator Tips

Smoke is the only Operator that is equipped to withstand his own toxic gas charges, so be very careful you don’t team kill. Set a charge at a choke point somewhere in the map and detonate it when the enemies come through. Make note, the gas bombs can be destroyed with a bullet or explosion.

Unique Ability

Sets remote detonated toxic gas charges which can stick to any surface. Three are available per round.

Primary Weapons

FMG-9
Class Submachine Gun
Fire Mode Full Auto / Semi Auto
Damage 25
Fire Rate 800 RPM
Mobility 50
Capacity 31/150
M590A1
Class Shotgun
Fire Mode Pump-Action
Damage 48
Fire Rate -
Mobility 50
Capacity 7/29

Secondary Weapons

P226 MK25
Class Handgun
Fire Mode Semi Auto
Damage 50
Fire Rate -
Mobility 50
Capacity 16/60
SMG-11
Class Machine Pistol
Fire Mode Full Auto
Damage 28
Fire Rate 1270 RPM
Mobility 50
Capacity 17/80

Gadgets

Impact Grenade 2 explosive Grenades that detonate on impact. Use them to blow open walls and create new lines of sight.
Barbed Wire 3 bundles of barbed wire. Used to slow down enemies while attacking the base.