two + 4 =

nine + fifteen =


Type Defender
Release Original
Armor 2/3
Speed 2/3

Operator Tips

Smoke is the only Operator that is equipped to withstand his own toxic gas charges, so be very careful you don’t team kill. Set a charge at a choke point somewhere in the map and detonate it when the enemies come through. Make note, the gas bombs can be destroyed with a bullet or explosion.

Unique Ability

Sets remote detonated toxic gas charges which can stick to any surface. Three are available per round.

Primary Weapons

Class Submachine Gun
Fire Mode Full Auto / Semi Auto
Damage 25
Fire Rate 800 RPM
Mobility 50
Capacity 31/150
Class Shotgun
Fire Mode Pump-Action
Damage 48
Fire Rate -
Mobility 50
Capacity 7/29

Secondary Weapons

P226 MK25
Class Handgun
Fire Mode Semi Auto
Damage 50
Fire Rate -
Mobility 50
Capacity 16/60
Class Machine Pistol
Fire Mode Full Auto
Damage 28
Fire Rate 1270 RPM
Mobility 50
Capacity 17/80


Impact Grenade 2 explosive Grenades that detonate on impact. Use them to blow open walls and create new lines of sight.
Barbed Wire 3 bundles of barbed wire. Used to slow down enemies while attacking the base.