sixteen − 11 =

two × four =


Side Attacker
Role Hard Breacher
Release Original
Armor Medium
Speed Average

Operator Tips

Thermite is a well balanced attack Operator. With his average stats, accurate and strong assault rifles, and his special thermite charge, nothing can stop this Operator from coming except a Mute signal disruptor. Team up with a Thermite to destroy any Mute signal jammers.

Unique Ability

Thermite’s unique ability is the Exothermic Charge. This is a special breach charge that can destroy reinforced surfaces such as walls and hatches. Only two charges are available per round.

Exothermic Charges can be jammed by Mute’s signal jammer. They can also be destroyed by firearms, explosives, and electrified surfaces. Make sure the reinforced barriers are not electrified before putting one down!

Primary Weapons

Class Shotgun
Fire Mode Semi Auto
Damage 34
Fire Rate -
Mobility 50
Capacity 8/25
Class Assault Rifle
Fire Mode Full Auto / Semi Auto
Damage 47 (39 Suppressed)
Fire Rate 690 RPM
Mobility 50
Capacity 31/210

Secondary Weapons

Class Handgun
Fire Mode Semi Auto
Damage 58 (49 Suppressed)
Fire Rate -
Mobility 50
Capacity 8/49
5.7 USG
Class Handgun
Fire Mode Semi Auto
Damage 42 (35 Suppressed)
Fire Rate -
Mobility 50
Capacity 21/60


Claymore 1 motion-triggered explosive mine. Set it in door ways or protect objectives with these.
Stun Grenade 3 grenades that detonate two seconds after being thrown. They impair the vision and hearing of all Operators near the explosion for several seconds. Use it to blind and deafen a room filled with enemies before clearing it out.