twenty − 16 =

1 × five =


Type Attacker
Release Year 1
Armor 2/3
Speed 2/3

Operator Tips

Buck is a well balanced attack Operator. He has weapons for medium to long range combat, and his under-barrel shotgun allows him to bust down destructable walls or make some kills up close and personal.

Unique Ability

Toggles under-barrel shotgun attachment on his main weapon called the Skeleton Key. This weapon has five rounds in the magazine and 16 rounds extra.

Primary Weapons

Class Assault Rifle
Fire Mode Full Auto / Semi Auto
Damage 34
Fire Rate 837 RPM
Mobility 50
Capacity 31/210
Class Marksman Rifle
Fire Mode Semi Auto
Damage 69
Fire Rate -
Mobility 50
Capacity 21/140

Secondary Weapons

MK1 9mm
Class Handgun
Fire Mode Semi Auto
Damage 40
Fire Rate -
Mobility 50
Capacity 14/52


Stun Grenade 3 grenades that detonate two seconds after being thrown. They impair the vision and hearing of all Operators near the explosion for several seconds. Use it to blind and deafen a room filled with enemies before clearing it out.
Frag Grenade 2 grenades that explode three seconds after pulling the pin. The grenades can be “cooked” by holding it in your hand for a second or two before throwing.