twenty − 16 =

1 × five =

Buck

Type Attacker
CTU JTF2
Release Year 1
Armor 2/3
Speed 2/3

Operator Tips

Buck is a well balanced attack Operator. He has weapons for medium to long range combat, and his under-barrel shotgun allows him to bust down destructable walls or make some kills up close and personal.

Unique Ability

Toggles under-barrel shotgun attachment on his main weapon called the Skeleton Key. This weapon has five rounds in the magazine and 16 rounds extra.

Primary Weapons

C8-SFW
Class Assault Rifle
Fire Mode Full Auto / Semi Auto
Damage 34
Fire Rate 837 RPM
Mobility 50
Capacity 31/210
CAMRS
Class Marksman Rifle
Fire Mode Semi Auto
Damage 69
Fire Rate -
Mobility 50
Capacity 21/140

Secondary Weapons

MK1 9mm
Class Handgun
Fire Mode Semi Auto
Damage 40
Fire Rate -
Mobility 50
Capacity 14/52

Gadgets

Stun Grenade 3 grenades that detonate two seconds after being thrown. They impair the vision and hearing of all Operators near the explosion for several seconds. Use it to blind and deafen a room filled with enemies before clearing it out.
Frag Grenade 2 grenades that explode three seconds after pulling the pin. The grenades can be “cooked” by holding it in your hand for a second or two before throwing.