Recruit
Recruit is the base Operator that is unlocked by default. Recruit and the CTU can also be chosen voluntarily. This operator’s loadout and stats change based on the CTU and whether or not you’re an attacker or defender. Their variety of gadgets often make up for their lack of a special ability.
The table below lists the various options you can choose for Recruit based on the CTU. As an attacker, Recruit will carry two drones, a grappling hook, and must choose between Breach Charges x2 or Smoke x2 in the first gadget slot and Frag Grenade x1 or Stun Grenade x3 in the second gadget slot.
CTU | Armor | Speed | Primary | Secondary |
---|---|---|---|---|
SAS | Light | Fast | L85A2 M590A1 AR33 |
P226 SMG-11 |
FBI SWAT | Heavy | Slow | Shield | MEUSOC 5.7 USG |
FBI SWAT | Medium | Average | M1014 R4-C 556xi |
MEUSOC 5.7 USG |
GIGN | Heavy | Slow | F2 SG-CQB 417 Shield |
LFP586 P9 |
Spetsnaz | Heavy | Slow | AK-12 SASG-12 6P41 |
PMM GSh-18 |
GSG 9 | Light | Slow | AUG A2 M870 552C G8A1 |
P12 |
As a defender, Recruit will carry one reinforced wall barricade, infinite normal barricades, Barbed Wire x2 in the first gadget slot, and the choices of Nitro Cell x1 or Deployable Shield x1 in the second gadget slot.
CTU | Armor | Speed | Primary | Secondary |
---|---|---|---|---|
SAS | Light | Fast | MP5K M50A1 FMG-9 |
P226 SMG-11 |
FBI SWAT | Medium | Average | UMP45 M1014 |
MEUSOC 5.7 USG |
GIGN | Heavy | Fast | P90 SG-CQB MP5 |
LFP586 P9 |
Spetsnaz | Heavy | Slow | 9x19VSN SASG-12 |
PMM GSh-18 |
GSG 9 | Light | Fast | MP7 M870 416-C |
P12 |