one − 1 =

3 × one =

Operators

Operators are the various characters you unlock and play as in Rainbow Six Siege. They are divided into attackers, defenders, and their various Counter Terrorism Units (CTUs). As of May 12, 2018, there are a total of 38 operators in the game: twenty original operators, eight Year One operators, eight Year Two operators, and two Year Three operators.

Each operator has its very own unique ability. This ability might be a skill, a special weapon, or an advanced piece of equipment. They also have a primary weapon, secondary weapon, and gadget which other Operators in the game might also share. The versatility and customization varies from operator to operator. For instance, Thatcher can choose one of three primary weapons and one of two gadgets, but can only select one secondary weapon. Meanwhile, Sledge can choose one of two primary weapons and and one of two secondary weapons.

Furthermore, each Operator has an Armor and Speed Rating. As time goes on and updates are made, the divide between Armor and Speed grows. Speedy players must rely on both speed and accuracy because their armor is often very light, making them weak to all sorts of damage. Defensive players rely on their heavy-duty weapons and armor because the weight will make them far too slow to move around.

# Armor Speed
1 Light Slow
2 Medium Average
3 Heavy Fast

The way to unlock operators varies with the game version you have, but they can all be unlocked with either R6 Credits or Renown.

In the starter edition, each Original Operator can be unlocked with 12,500 Renown or 300 R6 Credits. Post Launch Operators (Year One, Year Two, etc..) are unlocked with 25,000 Renown.

In the standard edition, each Original Operator can be unlocked with 500-1000-1500-2000 Renown each. The value will increase within the CTU (Example: the first S.A.S. Operator will be 500 Renown, the second S.A.S. Operator will be 1000 Renown, the first FBI SWAT Operator — third operator unlocked — will be 500 Renown again, and the third S.A.S. Operator — fourth operator unlocked in your game — would be 1500 Renown to unlock). Post Launch Operators (Year One, Year Two, etc..) are unlocked with 25,000 Renown or 600 R6 Credits.

Those with the Year Three season pass, each Original Operator can be unlocked with 450-900-1350-1800 Renown each. The value will increase within the CTU. Post Launch Operators (Year One, Year Two, etc..) are unlocked with 22,500 Renown or 540 R6 Credits.

In the Complete Edition, each Original Operator can be unlocked with 450-900-1350-1800 Renown each. The value will increase within the CTU. Post Launch Operators (Year One, Year Two, etc..) are unlocked instantly.

Below is a list of all Operators available at this time. Click on the name of each Operator to see their abilities, weapons, equipment, and tips on using them in-game. Make note: ammo will double for Operators in Terrorist Hunt. The values shown are only for Multiplayer.

Icon Operator Type CTU Release Armor Speed
Recruit All All Original Varies Varies
Sledge Attacker S.A.S Original Medium Average
Thatcher Attacker S.A.S Original Medium Average
Ash Attacker FBI SWAT Original Light Fast
Thermite Attacker FBI SWAT Original Medium Average
Twitch Attacker GIGN Original Medium Average
Montagne Attacker GIGN Original Heavy Slow
Glaz Attacker Spetsnaz Original Heavy Slow
Fuze Attacker Spetsnaz Original Heavy Slow
Blitz Attacker GSG9 Original Heavy Slow
IQ Attacker GSG9 Original Light Fast
Smoke Defender S.A.S Original Medium Average
Mute Defender S.A.S Original Medium Average
Castle Defender FBI SWAT Original Medium Average
Pulse Defender FBI SWAT Original Light Fast
Doc Defender GIGN Original Heavy Slow
Rook Defender GIGN Original Heavy Slow
Kapkan Defender Spetsnaz Original Medium Average
Tachanka Defender Spetsnaz Original Heavy Slow
Jager Defender GSG9 Original Light Fast
Bandit Defender GSG9 Original Light Fast
Buck Attacker JTF2 Year 1 Medium Average
Frost Defender JTF2 Year 1 Medium Average
Blackbeard Attacker NAVY SEAL Year 1 Medium Average
Valkyrie Defender NAVY SEAL Year 1 Medium Average
Capitao Attacker BOPE Year 1 Light Fast
Caveira Defender BOPE Year 1 Light Fast
Hibana Attacker S.A.T. Year 1 Light Fast
Echo Defender S.A.T. Year 1 Heavy Slow
Jackal Attacker GEO Year 2 Medium Average
Mira Defender GEO Year 2 Heavy Slow
Ying Attacker S.D.U Year 2 Medium Average
Lesion Defender S.D.U Year 2 Medium Average
Ela Defender G.R.O.M Year 2 Light Fast
Dokkaebi Attacker 707th SMB Year 2 Medium Average
Vigil Defender 707th SMB Year 2 Light Fast
Zofia Attacker G.R.O.M Year 2 Medium Average
Lion Attacker CBRN Year 3 Medium Average
Finka Attacker CBRN Year 3 Medium Average
Maestro Defender GIS Year 3 Heavy Slow
Alibi Defender GIS Year 3 Light Fast
Maverick Attacker GSUTR Year 3 Light Fast
Clash Defender GSUTR Year 3 Heavy Slow