eleven − three =

10 − one =

Persona 4 Golden Walkthrough

Skills

persona_4_golden_skills

There is a myriad amount of Skills available to you and your investigation team! These skills can be learned by levelling up a Persona, obtaining a Skill Card, or by increasing a Social Link.

There are seven different “Elements” in Persona 4 Golden:

      • Physical
      • Fire
      • Ice
      • Electricity
      • Wind
      • Light
      • Darkness

Physical Skills

Listed below are skills directed to just the Physical know-hows. Physical Skills will drain HP instead of SP.

Single Target Physical Skills
Skill Cost Effect
Assault Dive 10% HP Light Damage to one foe
Cleave 5% HP Light Damage to one foe
Skewer 5% HP Light Damage to one foe
Bash 6% HP Light Damage to one foe
Brain Shake ?% HP Light Damage to one foe 1x to 3x with a chance of Exhaustion
Double Fangs 6% HP Light Damage to one foe 2x
Hysterical Slap 9% HP Light Damage to one foe (Chance of Rage)
Single Shot 8% HP Light Damage to one foe
Sonic Punch 8% HP Light Damage to one foe
Arm Chopper ?% HP Light Damage to one foe (Chance of Fear)
Muzzle Shot 9% HP Light Damage to one foe (Chance of Silence)
Skull Cracker 9% HP Light Damage to one foe (Chance of Confusion)
Poison Skewer 9% HP Light Damage to one foe (Chance of Poison)
Cell Breaker 10% HP Light Damage to one foe (Chance of Enervation)
Power Slash 14% HP Medium Damage to one foe
Dead End 14% HP Medium Damage to one foe
Cruel Attack 14% HP Medium Damage to one foe. Bonus damage to foes that are Down.
Black Spot 16% HP Medium Damage to one foe
Fatal End ?% HP Medium Damage to one foe
Mighty Swing 16% HP Medium Damage to one foe
Poison Arrow 18% HP Medium Damage to one foe (Chance of Poison)
Torrent Shot ?% HP Medium Damage to one foe 2x to 3x.
Gigantic Fist 18% HP Heavy Damage to one foe
Heaven's Blade ?% HP Heavy Damage to one foe
Rainy Death 18% HP Heavy Damage to one foe
Raising Drizzle 21% HP Heavy Damage to one foe
Vile Assault 18% HP Heavy Damage to one foe. Bonus damage to foes that are Down.
Brave Blade 20% HP Severe Damage to one foe
God's Hand 22% HP Severe Damage to one foe
Primal Force 22% HP Severe Damage to one foe
Target All Physical Skills
Skill Cost Effect
Gale Slash 12% HP Light Damage to all foes
Hassou Tobi ?% HP Light Damage to all foes 8x
Swift Strike ?% HP Light Damage to all foes 1x to 2x
Aeon Rain ?% HP Medium Damage to all foes 1x to 4x.
Atom Smasher 16% HP Medium Damage to all foes 1x to 2x with a chance of Fear.
Blades of Fury 16% HP Medium Damage to all foes 2x to 4x.
Crazy Chain 14% HP Medium Damage to all foes (Chance of Rage)
Mind Slice 14% HP Medium Damage to all foes (Chance of Panic)
Seal Bomb 14% HP Medium Damage to all foes (Chance of Silence)
Heat Wave 16% HP Medium Damage to all foes
Herculean Strike 16% HP Medium Damage to all foes
Mustard Bomb 18% HP Medium Damage to all foes (Chance of Enervation)
Navas Nebula 18% HP Medium Damage to all foes (Chance of Exhaustion)
Agneyastra 20% HP Heavy Damage to all foes 1x to 3x.
Akasha Arts ?% HP Heavy Damage to all foes 1x to 2x.
Arrow Rain ?% HP Heavy Damage to all foes 2x.
Blight 20% HP Heavy Damage to all foes (Chance of Poison)
Deathbound 20% HP Heavy Damage to all foes
Myriad Arrows 20% HP Heavy Damage to all foes 1x to 3x
Venom Zapper 21% HP Heavy Damage to all foes (Chance of Poison)
Vicious Strike ?% HP Heavy Damage to all foes
Virus Wave 21% HP Heavy Damage to all foes
Vorpal Blade 25% HP Heavy Damage to all foes
Pralaya 25% HP Severe Damage to all foes with a high chance of instant kills.

Magic Skills

Almost every type of enemy in Persona 4 Golden is weak to one type of element. These elements will do double damage if an enemy is weak to them, except for Light and Dark magic. Light and Dark magic only causes one hit kills. Almighty damage is a neutral element that does not show up on an enemy’s affinities.

Electric Skills
Skill Cost Effect
Zio 4 SP Light Electric Damage to 1 foe
Zionga 8 SP Medium Electric Damage to 1 foe
Ziodyne 12 SP Heavy Electric Damage to 1 foe
Thunder Reign 48 SP Severe Electric Damage to 1 foe
Mazio 10 SP Light Electric Damage to all foes
Mazionga 16 SP Medium Electric Damage to all foes
Maziodyne 22 SP Heavy Electric Damage to all foes
Fire Skills
Skill Cost Effect
Agi 4 SP Light Fire Damage to 1 foe
Agilao 8 SP Medium Fire Damage to 1 foe
Agidyne 12 SP Heavy Fire Damage to 1 foe
Ragnarok 48 SP Severe Fire Damage to 1 foe
Maragi 10 SP Light Fire Damage to all foes
Maragion 16 SP Medium Fire Damage to all foes
Maragidyne 22 SP Heavy Fire Damage to all foes
Burning Petals 34 SP Severe Fire Damage to all foes
Wind Skills
Skill Cost Effect
Garu 4 SP Light Wind Damage to 1 foe
Garula 8 SP Medium Wind Damage to all foes
Garudyne 12 SP Heavy Wind Damage to 1 foe
Magaru 10 SP Light Wind Damage to all foes
Magarula 16 SP Medium Wind Damage to all foes
Magarudyne 22 SP Heavy Wind Damage to all foes
Ice Skills
Skill Cost Effect
Bufu 4 SP Light Ice Damage to 1 foe
Bufula 8 SP Medium Ice Damage to 1 foe
Bufudyne 12 SP Heavy Ice Damage to 1 foe
Nifiheim 48 SP Severe Ice Damage to 1 foe
Mabufu 10 SP Light Ice Damage to all foes
Mabufula 16 SP Medium Ice Damage to all foes
Mabufudyne 22 SP Heavy Ice Damage to all foes
Darkness Skills
Skill Cost Effect
Ghastly Wail 28 SP Instantly kills all foes affected by Fear.
Mudo 8 SP Darkness: Low Chance of Death to 1 foe
Mudoon 15 SP Darkness: Medium Chance of Death to 1 foe
Mamudo 18 SP Darkness: Low Chance of Death to all foes
Mamudoon 34 SP Darkness: Medium Chance of Death to all foes
Die for Me! 44 SP Darkness: instant kill to all foes with no Darkness resistance.
Light Skills
Skill Cost Effect
Hama 8 SP Light: Low Chance of Death to 1 foe
Hamaon 15 SP Light: Medium Chance of Death to 1 foe
Mahama 18 SP Light: Low Chance of Death to all foes
Mahamaon 34 SP Light: Medium Chance of Death to all foes
Samsara 44 SP Light: instant kill to all foes with no Light resistance.
God's Judgement 48 SP Light: Reduce Enemy HP by 50% to 1 foe
Almighty Skills
Skill Cost Effect
Megido 18 SP Medium Almighty Damage to all foes
Megidola 32 SP Heavy Almighty Damage to all foes
Megidolaon 60 SP Severe Almighty Damage to all foes
Morning Star 72 SP Massive Almighty Damage to all foes
Black Viper 48 SP Massive Almighty Damage to one foe
The Man's Way 30 SP May inflict Down/Dizzy on all foes
Drain Skills
Skill Cost Effect
Life Drain ? SP Drain 1 foe's HP.
Spirit Drain ? SP Drains 1 foe's SP.
Status Ailment Skills
Skill Cost Effect
Anima Freeze 12 SP Inflicts Exhaustion to all foes
Balzac 5 SP Inflicts Rage to 1 foe
Devil's Touch 5 SP Inflicts Fear to 1 foe
Evil Smile 12 SP Inflicts Fear to all foes
Enervation 5 SP Inflicts Enervation to 1 foe
Foolish Whisper 12 SP Inflicts Silence to all foes
Foul Breath 5 SP Higher chance to inflict Ailments to 1 foe (temporary)
Makajam 5 SP Inflicts Silence to 1 foe
Old One 12 SP Inflicts Enervation to all foes
Poisma 5 SP Inflicts Poison to 1 foe
Poison Mist 12 SP Inflicts Poison to all foes
Pulinpa 5 SP Inflicts Panic to 1 foe
Soul Break 5 SP Inflicts Exhaustion to 1 foe
Stagnant Air 8 SP Increases chances of all status ailments for all foes (temporary)
Tentarafoo 12 SP Inflicts Panic to all foes
Valiant Dance 12 SP Inflicts Rage to all foes

Support Skills

The following skills are Support Skills. They include healing, stat increase / decreases, and elemental walls.

Healing Skills
Skill Cost Effect
Dia 3 SP Slightly restores 1 ally's HP.
Diarama 6 SP Moderately restores 1 ally's HP.
Diarahan 18 SP Fully restores 1 ally's HP.
Media 7 SP Slightly restores party's HP.
Mediarama 12 SP Moderately restores party's HP.
Youthful Wind 25 SP Moderately restores party's HP and raises Hit/Evasion rate for 3 turns.
Mediarahan 30 SP Fully restores party's HP.
Salvation 40 SP Fully restores party's HP. Cures ailments.
Recarmdra 99% HP Fully restores 1 ally's HP.
Recarm 8 SP Revives an ally with 50% HP.
Samarecarm 18 SP Revives an ally with full HP.
Status Recovery Skills
Skill Cost Effect
Patra 3 SP Dispels Panic, Fear, and Rage to 1 ally.
Re Patra 3 SP Dispels Knockdown and Dizzy to 1 ally.
Posumundi 3 SP Dispels Poison to 1 ally.
Closedi 3 SP Dispels Silence to 1 ally.
Nervundi 3 SP Dispels Enervation and Exhaustion to 1 ally.
Me Patra 6 SP Dispels Panic, Fear and Rage to party.
Mutudi 3 SP Dispels Silence (1 ally).
Energy Shower 18 SP Dispels Enervation and Exhaustion to party.
Amrita 12 SP Cures all Status Ailments except Down and KO (party).
Stat Increase Skills
Skill Cost Effect
Tarukaja 12 SP Increases 1 ally's Attack for 3 turns.
Sukukaja 12 SP Increases 1 ally's Hit/Evasion rates for 3 turns.
Rakukaja 12 SP Increases 1 ally's Defense for 3 turns.
Rebellion 5 SP Increases Critical Hit Rate (1 ally).
Revolution 5 SP Increases Critical Rate (all).
Matarukaja 24 SP Increases party's Attack for 3 turns.
Masukukaja 24 SP Increases party's Hit/Evasion rate for 3 turns.
Marakukaja 24 SP Increases party's Defense for 3 turns.
Youthful Wind 25 SP Moderately restores party's HP and raises Hit/Evasion rate for 3 turns.
Heat Riser 30 SP Increases Attack, Defense, and Hit/Evasion rate (1 ally).
Dragon Hustle 150 SP Increases party's Attack, Defense, and Hit/Evasion rate.
Mind Charge 15 SP Doubles damage of next magic attack
Power Charge 15 SP Doubles damage of next physical attack
Stat Decreases Skills
Skill Cost Effect
Tarunda 12 SP Decreases 1 foe's Attack for 3 turns.
Sukunda 12 SP Decreases 1 foe's Hit/Evasion rates for 3 turns.
Rakunda 12 SP Decreases 1 foe's Defense for 3 turns.
Matarunda 24 SP Decreases all foe's Attack for 3 turns.
Masukunda 24 SP Decreases all foe's Hit/Evasion rates for 3 turns.
Marakunda 24 SP Decreases all foe's Defense for 3 turns.
Debilitate 30 SP Decreases Attack, Defense, and Hit/Evasion rate (1 foe).
Dekaja 10 SP Nullifies stat bonuses on all foes.
Dekunda 10 SP Nullifies stat penalties on party.
Barrier Skills
Skill Cost Effect
Fire Break 15 SP Nullifies 1 foe's Fire resistance.
Ice Break 15 SP Nullifies 1 foe's Ice resistance.
Elec Break 15 SP Nullifies 1 foe's Elec resistance.
Wind Break 15 SP Nullifies 1 foe's Wind resistance.
Red Wall 18 SP Add Fire resistance to 1 ally.
Blue Wall 18 SP Add Elec resistance to 1 ally.
White Wall 18 SP Add Ice resistance to 1 ally.
Green Wall 18 SP Add Wind resistance to 1 ally.
Makara Break 18 SP Negate all foes' Makarakarn
Tetra Break 18 SP Negate all foes' Tetrakarn
Makarakarn 36 SP Barrier that reflects magic damage once.
Tetrakarn 36 SP Barrier that reflects physical damage once.
Tetraja 24 SP Nullifies instant kill attack once (1 ally).
Shield of Justice 160 SP Shields the party from all damage once.
Escape Skills
Skill Cost Effect
Traesto 18 SP Instantly escape from a dungeon.
Trafuri 24 SP Enables escape from most battles.

Auto Skills

Auto Skills are skills that automatically work when the battle starts, ends, or outside of battle.

Elemental Boost Skills
Skill Cost Effect
Arms Master Passive Halves HP cost for physical skills.
Spell Master Passive Halves HP cost for magical skills.
Elec. Boost Passive 25% Bonus Elec. Damage
Elec. Amp Passive 50% Bonus Elec. Damage
Ice Boost Passive 25% Bonus Ice Damage
Ice Amp Passive 50% Bonus Ice Damage
Fire Boost Passive 25% Bonus Fire Damage
Fire Amp Passive 50% Bonus Fire Damage
Wind Boost Passive 25% Bonus Wind Damage
Wind Amp Passive 50% Bonus Wind Damage
Hama Boost Passive Higher chance of Light attacks working
Mudo Boost Passive Higher chance of Darkness attacks working
Stat Boost Skills
Skill Cost Effect
Ali Dance Passive The Hit rate of an attacking unit is reduced by half.
Apt Pupil Passive Increases user's Critical Rate.
Sharp Student Passive Lowers odds of sustaining Critical Hit damage.
Auto-Rakukaja Passive Automatic Rakukaja at start of battle.
Auto-Sukukaja Passive Automatic Sukukaja at start of battle.
Auto-Tarukaja Passive Automatic Tarukaja at start of battle.
Auto-Maraku Passive Automatic Marakukaja at start of battle.
Ailment Boost Skills
Skill Cost Effect
Ailment Boost Passive Higher chance of inflicting all Status Ailments
Confusion Boost Passive Higher chance of inflicting Confusion
Exhaustion Boost Passive Higher chance of inflicting Exhaustion
Fear Boost Passive Higher chance of inflicting Fear
Fast Heal Passive Time needed to recover from ailments is halved.
Mute Boost Passive Higher chance of inflicting Silence
Old Boost Passive Higher chance of inflicting Enervation
Poison Boost Passive Higher chance of inflicting Poison
Reflection Skills
Skill Cost Effect
Counter Passive 10% chance of reflecting Physical attacks.
Counterstrike Passive 15% chance of reflecting Physical attacks.
High Counter Passive 20% chance of reflecting Physical attacks.
Repel Dark Passive Reflects damage from Darkness Attacks.
Repel Elec Passive Reflects damage from Elec Attacks.
Repel Fire Passive Reflects damage from Fire Attacks.
Repel Ice Passive Reflects damage from Ice Attacks.
Repel Light Passive Reflects damage from Light Attacks.
Repel Wind Passive Reflects damage from Wind Attacks.
Resist Skills
Skill Cost Effect
Firm Stance Passive Always take half damage, but you can never evade
Unshaken Will Passive Protects user from Panic/Fear/Silence/Enervation/Rage.
Resist Physical Passive Reduce damage from Physical Attacks.
Resist Fire Passive Reduce damage from Fire Attacks.
Resist Elec Passive Reduce damage from Elec Attacks.
Resist Ice Passive Reduce damage from Ice Attacks.
Resist Wind Passive Reduce damage from Wind Attacks.
Resist Dizzy Passive Reduces chance of being Dizzy.
Resist Enervation Passive Reduces chance of being Enervation.
Resist Fear Passive Reduces chance of being Fear.
Resist Panic Passive Reduces chance of being Panic.
Resist Poison Passive Reduces chance of being Poison.
Resist Rage Passive Reduces chance of being Rage.
Resist Silence Passive Reduces chance of being Silence.
Absorb Skills
Skill Cost Effect
Absorb Physical Passive Absorbs damage from Physical Attacks.
Absorb Fire Passive Absorbs damage from Fire Attacks.
Absorb Elec Passive Absorbs damage from Elec Attacks.
Absorb Ice Passive Absorbs damage from Ice Attacks.
Absorb Wind Passive Absorbs damage from Wind Attacks.
Evasion Skills
Skill Cost Effect
Angelic Grace Passive Doubles evasion rate against all attacks but Light/Darkness/Almighty
Dodge Physical Passive Doubles evasion rate against Physical Attacks.
Dodge Fire Passive Doubles evasion rate against Fire Attacks.
Dodge Elec Passive Doubles evasion rate against Elec Attacks.
Dodge Ice Passive Doubles evasion rate against Ice Attacks.
Dodge Wind Passive Doubles evasion rate against Wind Attacks.
Evade Physical Passive Triples evasion rate against Physical Attacks.
Evade Fire Passive Triples evasion rate against Fire Attacks.
Evade Elec Passive Triples evasion rate against Elec Attacks.
Evade Ice Passive Triples evasion rate against Ice Attacks.
Evade Wind Passive Triples evasion rate against Wind Attacks.
Nullify Skills
Skill Cost Effect
Null Fire Passive Nullifies damage from Fire attacks.
Null Elec Passive Nullifies damage from Elec attacks.
Null Ice Passive Nullifies damage from Ice attacks.
Null Wind Passive Nullifies damage from Wind attacks.
Null Dizzy Passive Protects user from Dizzy.
Null Enervation Passive Protects user from Enervation.
Null Fear Passive Protects user from Fear.
Null Mute Passive Protects user from Silence.
Null Panic Passive Protects user from Panic.
Null Poison Passive Protects user from Poison.
Null Rage Passive Protects user from Rage.
Auto-Revival Skills
Skill Cost Effect
Survive Dark Passive 50% chance of being revived with 1 HP if killed by Darkness.
Survive Light Passive 50% chance of being revived with 1 HP if killed by Light.
Endure Passive Restores 1 HP upon Unconscious 1x per battle.
Endure Dark Passive Automatic revival with 1 HP when killed by Darkness magic.
Endure Light Passive Automatic revival with 1 HP when killed by Light magic.
Endure Soul Passive Restores all HP upon Unconscious 1x per battle.
EXP Bonus Skills
Skill Cost Effect
Growth Passive Persona gains 1/4 EXP while inactive.
Growth 2 Passive Persona gains 1/2 EXP while inactive.
Growth 3 Passive Persona gains full EXP while inactive.
HP/SP Bonus Skills
Skill Cost Effect
Cool Breeze Passive Restores 8% of HP and SP after battle.
Victory Cry Passive Fully restores HP and SP after battle.
Regenerate 1 Passive Restores 2% of max HP each turn in battle.
Regenerate 2 Passive Restores 4% of max HP each turn in battle.
Regenerate 3 Passive Restores 6% of max HP each turn in battle.
Invigorate 1 Passive Restores 3 SP each turn in battle.
Invigorate 2 Passive Restores 5 SP each turn in battle.
Invigorate 3 Passive Restores 7 SP each turn in battle.
Other Skills
Skill Cost Effect
Alertness Passive Lowers odds of being taken by surprise.
Insta-Heal Passive Time needed to recover from ailments is reduced to 1 turn.
  • BlaBlaBla

    Seriously, LOVE your IGN Guide!
    But….it only goes up to May 19th….where’s the rest?
    You mention here that it’s a complete guide so…what happened to the rest of it??

    • I didn’t do that day by day walkthrough. I did the abridged walkthrough. Check out those pages. They’re complete and everything.

    • Kez Fitzgerald

      I was disappointed as well, but then I decided to help myself to it, so I’m currently working on the day-by-day walkthrough. Since I was puzzled on what to do for a little bit, I went ahead in the game on my own, so you’ll notice that the guide will resume on May 21st. I started about a month ago, so it hasn’t gotten very far. (June 1st, right now.) Also, there is a long process of making sure I have every little aspect of the game complete, which involves creating multiple saves, multiple experiments, and sometimes, multiple playthroughs.

      And of course, I have a part-time job and my parents are pleased when I have social outings. So, it may be a while before it’s “complete.”

      Anyway, If you notice something that doesn’t match up with your game, or you have a question, PLEASE feel free to contact me or leave a comment in the guide. Thank you! ^_^